Translated using Weblate (Japanese)
[oweals/minetest.git] / src / game.cpp
index 11e868a8000e3edb2923334e67152004e96c8c38..840d627b6796916716d2ac0d0514068a2cc72f06 100644 (file)
@@ -375,7 +375,7 @@ PointedThing getPointedThing(Client *client, v3f player_position,
 
                                for (std::vector<aabb3f>::const_iterator
                                                i = boxes.begin();
-                                               i != boxes.end(); i++) {
+                                               i != boxes.end(); ++i) {
                                        aabb3f box = *i;
                                        box.MinEdge += npf;
                                        box.MaxEdge += npf;
@@ -420,7 +420,7 @@ PointedThing getPointedThing(Client *client, v3f player_position,
                                                if (!g_settings->getBool("enable_node_highlighting")) {
                                                        for (std::vector<aabb3f>::const_iterator
                                                                        i2 = boxes.begin();
-                                                                       i2 != boxes.end(); i2++) {
+                                                                       i2 != boxes.end(); ++i2) {
                                                                aabb3f box = *i2;
                                                                box.MinEdge += npf + v3f(-d, -d, -d) - intToFloat(camera_offset, BS);
                                                                box.MaxEdge += npf + v3f(d, d, d) - intToFloat(camera_offset, BS);
@@ -514,11 +514,11 @@ public:
                std::map<std::string, Meta> m_meta;
 
                for (std::vector<Piece>::const_iterator k = m_log.begin();
-                               k != m_log.end(); k++) {
+                               k != m_log.end(); ++k) {
                        const Piece &piece = *k;
 
                        for (Profiler::GraphValues::const_iterator i = piece.values.begin();
-                                       i != piece.values.end(); i++) {
+                                       i != piece.values.end(); ++i) {
                                const std::string &id = i->first;
                                const float &value = i->second;
                                std::map<std::string, Meta>::iterator j =
@@ -550,7 +550,7 @@ public:
                u32 next_color_i = 0;
 
                for (std::map<std::string, Meta>::iterator i = m_meta.begin();
-                               i != m_meta.end(); i++) {
+                               i != m_meta.end(); ++i) {
                        Meta &meta = i->second;
                        video::SColor color(255, 200, 200, 200);
 
@@ -566,7 +566,7 @@ public:
                s32 meta_i = 0;
 
                for (std::map<std::string, Meta>::const_iterator i = m_meta.begin();
-                               i != m_meta.end(); i++) {
+                               i != m_meta.end(); ++i) {
                        const std::string &id = i->first;
                        const Meta &meta = i->second;
                        s32 x = x_left;
@@ -602,7 +602,7 @@ public:
                        bool lastscaledvalue_exists = false;
 
                        for (std::vector<Piece>::const_iterator j = m_log.begin();
-                                       j != m_log.end(); j++) {
+                                       j != m_log.end(); ++j) {
                                const Piece &piece = *j;
                                float value = 0;
                                bool value_exists = false;
@@ -1857,6 +1857,9 @@ void Game::run()
                updateFrame(highlight_boxes, &graph, &stats, &runData, dtime,
                                flags, cam_view);
                updateProfilerGraphs(&graph);
+
+               // Update if minimap has been disabled by the server
+               flags.show_minimap &= !client->isMinimapDisabledByServer();
        }
 }