#include "content_mapnode.h" // For content_mapnode_init
#include "tooldef.h"
#include "content_mapnode.h" // Default nodes
+#include "tile.h" // For TextureSource
/*
Setting this to 1 enables a special camera mode that forces
/*
Draw hearts
*/
+ video::ITexture *heart_texture = tsrc->getTextureRaw("heart.png");
+ if(heart_texture)
{
- video::ITexture *heart_texture =
- driver->getTexture(getTexturePath("heart.png").c_str());
v2s32 p = pos + v2s32(0, -20);
for(s32 i=0; i<halfheartcount/2; i++)
{
} // for coords
}
-void update_skybox(video::IVideoDriver* driver,
+void update_skybox(video::IVideoDriver* driver, ITextureSource *tsrc,
scene::ISceneManager* smgr, scene::ISceneNode* &skybox,
float brightness)
{
if(brightness >= 0.5)
{
skybox = smgr->addSkyBoxSceneNode(
- driver->getTexture(getTexturePath("skybox2.png").c_str()),
- driver->getTexture(getTexturePath("skybox3.png").c_str()),
- driver->getTexture(getTexturePath("skybox1.png").c_str()),
- driver->getTexture(getTexturePath("skybox1.png").c_str()),
- driver->getTexture(getTexturePath("skybox1.png").c_str()),
- driver->getTexture(getTexturePath("skybox1.png").c_str()));
+ tsrc->getTextureRaw("skybox2.png"),
+ tsrc->getTextureRaw("skybox3.png"),
+ tsrc->getTextureRaw("skybox1.png"),
+ tsrc->getTextureRaw("skybox1.png"),
+ tsrc->getTextureRaw("skybox1.png"),
+ tsrc->getTextureRaw("skybox1.png"));
}
else if(brightness >= 0.2)
{
skybox = smgr->addSkyBoxSceneNode(
- driver->getTexture(getTexturePath("skybox2_dawn.png").c_str()),
- driver->getTexture(getTexturePath("skybox3_dawn.png").c_str()),
- driver->getTexture(getTexturePath("skybox1_dawn.png").c_str()),
- driver->getTexture(getTexturePath("skybox1_dawn.png").c_str()),
- driver->getTexture(getTexturePath("skybox1_dawn.png").c_str()),
- driver->getTexture(getTexturePath("skybox1_dawn.png").c_str()));
+ tsrc->getTextureRaw("skybox2_dawn.png"),
+ tsrc->getTextureRaw("skybox3_dawn.png"),
+ tsrc->getTextureRaw("skybox1_dawn.png"),
+ tsrc->getTextureRaw("skybox1_dawn.png"),
+ tsrc->getTextureRaw("skybox1_dawn.png"),
+ tsrc->getTextureRaw("skybox1_dawn.png"));
}
else
{
skybox = smgr->addSkyBoxSceneNode(
- driver->getTexture(getTexturePath("skybox2_night.png").c_str()),
- driver->getTexture(getTexturePath("skybox3_night.png").c_str()),
- driver->getTexture(getTexturePath("skybox1_night.png").c_str()),
- driver->getTexture(getTexturePath("skybox1_night.png").c_str()),
- driver->getTexture(getTexturePath("skybox1_night.png").c_str()),
- driver->getTexture(getTexturePath("skybox1_night.png").c_str()));
+ tsrc->getTextureRaw("skybox2_night.png"),
+ tsrc->getTextureRaw("skybox3_night.png"),
+ tsrc->getTextureRaw("skybox1_night.png"),
+ tsrc->getTextureRaw("skybox1_night.png"),
+ tsrc->getTextureRaw("skybox1_night.png"),
+ tsrc->getTextureRaw("skybox1_night.png"));
}
}
// Create texture source
IWritableTextureSource *tsrc = createTextureSource(device);
// Create node definition manager
- IWritableNodeDefManager *nodedef = createNodeDefManager(tsrc);
+ IWritableNodeDefManager *nodedef = createNodeDefManager();
// Fill node feature table with default definitions
- content_mapnode_init(tsrc, nodedef);
+ content_mapnode_init(nodedef);
/*
Create server.
*/
float old_brightness = 1.0;
scene::ISceneNode* skybox = NULL;
- update_skybox(driver, smgr, skybox, 1.0);
+ update_skybox(driver, tsrc, smgr, skybox, 1.0);
/*
Create the camera node
// A test
//throw con::PeerNotFoundException("lol");
+ float brightness = 1.0;
+
core::list<float> frametime_log;
float nodig_delay_counter = 0.0;
player->setPosition(player->getPosition() + v3f(0,-BS,0));
camera.update(player, busytime, screensize);*/
}
+ else if(event.type == CE_TEXTURES_UPDATED)
+ {
+ update_skybox(driver, tsrc, smgr, skybox, brightness);
+ }
}
}
/*
Calculate stuff for drawing
*/
-
+
+ /*
+ Calculate general brightness
+ */
u32 daynight_ratio = client.getDayNightRatio();
- u8 l = decode_light((daynight_ratio * LIGHT_SUN) / 1000);
+ u8 light8 = decode_light((daynight_ratio * LIGHT_SUN) / 1000);
+ brightness = (float)light8/255.0;
video::SColor bgcolor = video::SColor(
255,
- bgcolor_bright.getRed() * l / 255,
- bgcolor_bright.getGreen() * l / 255,
- bgcolor_bright.getBlue() * l / 255);
- /*skycolor.getRed() * l / 255,
- skycolor.getGreen() * l / 255,
- skycolor.getBlue() * l / 255);*/
-
- float brightness = (float)l/255.0;
+ bgcolor_bright.getRed() * brightness,
+ bgcolor_bright.getGreen() * brightness,
+ bgcolor_bright.getBlue() * brightness);
+ /*skycolor.getRed() * brightness,
+ skycolor.getGreen() * brightness,
+ skycolor.getBlue() * brightness);*/
/*
Update skybox
*/
if(fabs(brightness - old_brightness) > 0.01)
- update_skybox(driver, smgr, skybox, brightness);
+ update_skybox(driver, tsrc, smgr, skybox, brightness);
/*
Update clouds