LuaVoxelManip: Add option to allocate blank data
[oweals/minetest.git] / src / game.cpp
index c15f9e09384c82a667013055d1405c9bd61b52c3..5d53c67d2556f9d47b8faaca34522ee14ec9e7cb 100644 (file)
@@ -1697,6 +1697,8 @@ bool Game::startup(bool *kill,
        driver              = device->getVideoDriver();
        smgr                = device->getSceneManager();
 
+       smgr->getParameters()->setAttribute(scene::OBJ_LOADER_IGNORE_MATERIAL_FILES, true);
+
        if (!init(map_dir, address, port, gamespec))
                return false;