std::string name;
bool dir;
};
-
std::vector<DirListNode> GetDirListing(std::string path);
// Returns true if already exists
bool CreateDir(std::string path);
-// Create all directories on the given path that don't already exist.
-bool CreateAllDirs(std::string path);
-
bool PathExists(std::string path);
+bool IsDir(std::string path);
+
// Only pass full paths to this one. True on success.
// NOTE: The WIN32 version returns always true.
bool RecursiveDelete(std::string path);
+bool DeleteSingleFileOrEmptyDirectory(std::string path);
+
+/* Multiplatform */
+
+// The path itself not included
+void GetRecursiveSubPaths(std::string path, std::vector<std::string> &dst);
+
+// Tries to delete all, returns false if any failed
+bool DeletePaths(const std::vector<std::string> &paths);
+
// Only pass full paths to this one. True on success.
bool RecursiveDeleteContent(std::string path);
+// Create all directories on the given path that don't already exist.
+bool CreateAllDirs(std::string path);
+
}//fs
#endif