m_dir(dir)
{
}
-
- /*
- Searches the cache for a file with a given name.
- If the file is found, lookup copies it into 'os' and
- returns true. Otherwise false is returned.
- */
- bool loadByName(const std::string &name, std::ostream &os);
-
- /*
- Stores a file in the cache based on its name.
- Returns true on success, false otherwise.
- */
- bool updateByName(const std::string &name, const std::string &data);
-
- /*
- Loads a file based on a check sum, which may be any kind of
- rather unique byte sequence. Returns true, if the file could
- be written into os, false otherwise.
- A file name is required to give the disk file a name that
- has the right file name extension (e.g. ".png").
- */
- bool loadByChecksum(const std::string &name, std::ostream &os,
- const std::string &checksum);
-
- /*
- Stores a file in the cache based on its checksum.
- Returns true on success, false otherwise.
- */
- bool updateByChecksum(const std::string &name, const std::string &data,
- const std::string &checksum);
-
+
+ bool update(const std::string &name, const std::string &data);
+ bool update_sha1(const std::string &data);
+ bool load(const std::string &name, std::ostream &os);
+ bool load_sha1(const std::string &sha1_raw, std::ostream &os);
private:
std::string m_dir;
- bool loadByPath(const std::string &name, std::ostream &os,
- const std::string &path);
- bool updateByPath(const std::string &name, const std::string &data,
- const std::string &path);
- std::string getPathFromChecksum(const std::string &name,
- const std::string &checksum);
+ bool loadByPath(const std::string &path, std::ostream &os);
+ bool updateByPath(const std::string &path, const std::string &data);
};
#endif