Clients inform server on wielded item
[oweals/minetest.git] / src / farmesh.cpp
index a35983729bc03bbaf69c994521cc2686c8e4894b..8f91e3a1ab4ddc427cf05a3032acb04e16549d1c 100644 (file)
@@ -70,7 +70,6 @@ FarMesh::FarMesh(
        m_box = core::aabbox3d<f32>(-BS*1000000,-BS*31000,-BS*1000000,
                        BS*1000000,BS*31000,BS*1000000);
 
-    trees = g_settings.getBool("farmesh_trees");
 }
 
 FarMesh::~FarMesh()
@@ -280,7 +279,8 @@ void FarMesh::render()
                if(h_avg < WATER_LEVEL*BS && h_max < (WATER_LEVEL+5)*BS)
                {
                        //c = video::SColor(255,59,86,146);
-                       c = video::SColor(255,82,120,204);
+                       //c = video::SColor(255,82,120,204);
+                       c = video::SColor(255,74,105,170);
 
                        /*// Set to water level
                        for(u32 i=0; i<4; i++)
@@ -313,11 +313,12 @@ void FarMesh::render()
                                }
                                else
                                {
-                                       // Trees if there are over 0.01 trees per MapNode
-                                       if(trees && tree_amount_avg > 0.01)
+                                       /*// Trees if there are over 0.01 trees per MapNode
+                                       if(tree_amount_avg > 0.01)
                                                c = video::SColor(255,50,128,50);
                                        else
-                                               c = video::SColor(255,107,134,51);
+                                               c = video::SColor(255,107,134,51);*/
+                                       c = video::SColor(255,107,134,51);
                                        ground_is_mud = true;
                                }
                        }
@@ -350,7 +351,7 @@ void FarMesh::render()
                                video::EVT_STANDARD, scene::EPT_TRIANGLES, video::EIT_16BIT);
 
                // Add some trees if appropriate
-               if(trees && tree_amount_avg >= 0.0065 && steepness < 1.4
+               if(tree_amount_avg >= 0.0065 && steepness < 1.4
                                && ground_is_mud == true)
                {
                        driver->setMaterial(m_materials[1]);
@@ -403,11 +404,11 @@ void FarMesh::step(float dtime)
        m_time += dtime;
 }
 
-void FarMesh::update(v2f camera_p, float brightness)
+void FarMesh::update(v2f camera_p, float brightness, s16 render_range)
 {
        m_camera_pos = camera_p;
        m_brightness = brightness;
-       m_render_range = g_settings.getS16("farmesh_distance")*10;
+       m_render_range = render_range;
 }