if(h_avg < WATER_LEVEL*BS && h_max < (WATER_LEVEL+5)*BS)
{
//c = video::SColor(255,59,86,146);
- c = video::SColor(255,82,120,204);
+ //c = video::SColor(255,82,120,204);
+ c = video::SColor(255,74,105,170);
/*// Set to water level
for(u32 i=0; i<4; i++)