Generate beaches
[oweals/minetest.git] / src / farmesh.cpp
index 836d9bd8731793d9a039d4c3bba958d42edadf5c..2b36feb4a03e453fec3050278c53c7a619bee5e6 100644 (file)
@@ -125,7 +125,7 @@ HeightPoint ground_height(u64 seed, v2s16 p2d)
        hp.ma = (4)*BS;
        /*hp.gh = BS*base_rock_level_2d(seed, p2d);
        hp.ma = BS*get_mud_add_amount(seed, p2d);*/
-       hp.have_sand = mapgen::get_have_sand(seed, p2d);
+       hp.have_sand = mapgen::get_have_beach(seed, p2d);
        if(hp.gh > BS*WATER_LEVEL)
                hp.tree_amount = mapgen::tree_amount_2d(seed, p2d);
        else