remove_detached_inventory: Fix segfault during mod load
[oweals/minetest.git] / src / face_position_cache.cpp
index e6dd12170f8019ebaca8a8ee1e15752e2932ab1d..7a8f235fa4964a963b3265ddb28118ddabe0e0ec 100644 (file)
@@ -40,39 +40,39 @@ const std::vector<v3s16> &FacePositionCache::generateFacePosition(u16 d)
        cache[d] = std::vector<v3s16>();
        std::vector<v3s16> &c = cache[d];
        if (d == 0) {
-               c.push_back(v3s16(0,0,0));
+               c.emplace_back(0,0,0);
                return c;
        }
        if (d == 1) {
                // This is an optimized sequence of coordinates.
-               c.push_back(v3s16( 0, 1, 0)); // Top
-               c.push_back(v3s16( 0, 0, 1)); // Back
-               c.push_back(v3s16(-1, 0, 0)); // Left
-               c.push_back(v3s16( 1, 0, 0)); // Right
-               c.push_back(v3s16( 0, 0,-1)); // Front
-               c.push_back(v3s16( 0,-1, 0)); // Bottom
+               c.emplace_back(0, 1, 0); // Top
+               c.emplace_back(0, 0, 1); // Back
+               c.emplace_back(-1, 0, 0); // Left
+               c.emplace_back(1, 0, 0); // Right
+               c.emplace_back(0, 0,-1); // Front
+               c.emplace_back(0,-1, 0); // Bottom
                // 6
-               c.push_back(v3s16(-1, 0, 1)); // Back left
-               c.push_back(v3s16( 1, 0, 1)); // Back right
-               c.push_back(v3s16(-1, 0,-1)); // Front left
-               c.push_back(v3s16( 1, 0,-1)); // Front right
-               c.push_back(v3s16(-1,-1, 0)); // Bottom left
-               c.push_back(v3s16( 1,-1, 0)); // Bottom right
-               c.push_back(v3s16( 0,-1, 1)); // Bottom back
-               c.push_back(v3s16( 0,-1,-1)); // Bottom front
-               c.push_back(v3s16(-1, 1, 0)); // Top left
-               c.push_back(v3s16( 1, 1, 0)); // Top right
-               c.push_back(v3s16( 0, 1, 1)); // Top back
-               c.push_back(v3s16( 0, 1,-1)); // Top front
+               c.emplace_back(-1, 0, 1); // Back left
+               c.emplace_back(1, 0, 1); // Back right
+               c.emplace_back(-1, 0,-1); // Front left
+               c.emplace_back(1, 0,-1); // Front right
+               c.emplace_back(-1,-1, 0); // Bottom left
+               c.emplace_back(1,-1, 0); // Bottom right
+               c.emplace_back(0,-1, 1); // Bottom back
+               c.emplace_back(0,-1,-1); // Bottom front
+               c.emplace_back(-1, 1, 0); // Top left
+               c.emplace_back(1, 1, 0); // Top right
+               c.emplace_back(0, 1, 1); // Top back
+               c.emplace_back(0, 1,-1); // Top front
                // 18
-               c.push_back(v3s16(-1, 1, 1)); // Top back-left
-               c.push_back(v3s16( 1, 1, 1)); // Top back-right
-               c.push_back(v3s16(-1, 1,-1)); // Top front-left
-               c.push_back(v3s16( 1, 1,-1)); // Top front-right
-               c.push_back(v3s16(-1,-1, 1)); // Bottom back-left
-               c.push_back(v3s16( 1,-1, 1)); // Bottom back-right
-               c.push_back(v3s16(-1,-1,-1)); // Bottom front-left
-               c.push_back(v3s16( 1,-1,-1)); // Bottom front-right
+               c.emplace_back(-1, 1, 1); // Top back-left
+               c.emplace_back(1, 1, 1); // Top back-right
+               c.emplace_back(-1, 1,-1); // Top front-left
+               c.emplace_back(1, 1,-1); // Top front-right
+               c.emplace_back(-1,-1, 1); // Bottom back-left
+               c.emplace_back(1,-1, 1); // Bottom back-right
+               c.emplace_back(-1,-1,-1); // Bottom front-left
+               c.emplace_back(1,-1,-1); // Bottom front-right
                // 26
                return c;
        }
@@ -81,20 +81,20 @@ const std::vector<v3s16> &FacePositionCache::generateFacePosition(u16 d)
        for (s16 y = 0; y <= d - 1; y++) {
                // Left and right side, including borders
                for (s16 z =- d; z <= d; z++) {
-                       c.push_back(v3s16( d, y, z));
-                       c.push_back(v3s16(-d, y, z));
+                       c.emplace_back(d, y, z);
+                       c.emplace_back(-d, y, z);
                        if (y != 0) {
-                               c.push_back(v3s16( d, -y, z));
-                               c.push_back(v3s16(-d, -y, z));
+                               c.emplace_back(d, -y, z);
+                               c.emplace_back(-d, -y, z);
                        }
                }
                // Back and front side, excluding borders
                for (s16 x = -d + 1; x <= d - 1; x++) {
-                       c.push_back(v3s16(x, y, d));
-                       c.push_back(v3s16(x, y, -d));
+                       c.emplace_back(x, y, d);
+                       c.emplace_back(x, y, -d);
                        if (y != 0) {
-                               c.push_back(v3s16(x, -y, d));
-                               c.push_back(v3s16(x, -y, -d));
+                               c.emplace_back(x, -y, d);
+                               c.emplace_back(x, -y, -d);
                        }
                }
        }
@@ -103,8 +103,8 @@ const std::vector<v3s16> &FacePositionCache::generateFacePosition(u16 d)
        // -d < x < d, y = +-d, -d < z < d
        for (s16 x = -d; x <= d; x++)
        for (s16 z = -d; z <= d; z++) {
-               c.push_back(v3s16(x, -d, z));
-               c.push_back(v3s16(x, d, z));
+               c.emplace_back(x, -d, z);
+               c.emplace_back(x, d, z);
        }
        return c;
 }