Use std::queue for HTTPFetchRequest and std::vector for log_output instead of std...
[oweals/minetest.git] / src / environment.h
index 386289307afbf40b9708c5f782f4ed2124f49984..c9c3744139648d82f07bd85ae1a27d5cc7ce5635 100644 (file)
@@ -521,7 +521,7 @@ private:
        IGameDef *m_gamedef;
        IrrlichtDevice *m_irr;
        std::map<u16, ClientActiveObject*> m_active_objects;
-       std::list<ClientSimpleObject*> m_simple_objects;
+       std::vector<ClientSimpleObject*> m_simple_objects;
        std::list<ClientEnvEvent> m_client_event_queue;
        IntervalLimiter m_active_object_light_update_interval;
        IntervalLimiter m_lava_hurt_interval;