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[oweals/minetest.git] / src / environment.cpp
index 0dab542136627cc53747b3ee90857315d2b8451a..d6ff4d826a7d804d138cd9e6442733e2ab1e6ee1 100644 (file)
@@ -543,11 +543,11 @@ void spawnRandomObjects(MapBlock *block)
                {
                        v3s16 p(x0,y0,z0);
                        MapNode n = block->getNodeNoEx(p);
-                       if(n.d == CONTENT_IGNORE)
+                       if(n.getContent() == CONTENT_IGNORE)
                                continue;
-                       if(content_features(n.d).liquid_type != LIQUID_NONE)
+                       if(content_features(n).liquid_type != LIQUID_NONE)
                                continue;
-                       if(content_features(n.d).walkable)
+                       if(content_features(n).walkable)
                        {
                                last_node_walkable = true;
                                continue;
@@ -555,7 +555,7 @@ void spawnRandomObjects(MapBlock *block)
                        if(last_node_walkable)
                        {
                                // If block contains light information
-                               if(content_features(n.d).param_type == CPT_LIGHT)
+                               if(content_features(n).param_type == CPT_LIGHT)
                                {
                                        if(n.getLight(LIGHTBANK_DAY) <= 5)
                                        {
@@ -594,7 +594,7 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
        block->setTimestamp(m_game_time);
 
        //dstream<<"Block is "<<dtime_s<<" seconds old."<<std::endl;
-
+       
        // Activate stored objects
        activateObjects(block);
 
@@ -612,7 +612,7 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
 
        // TODO: Do something
        // TODO: Implement usage of ActiveBlockModifier
-
+       
        // Here's a quick demonstration
        v3s16 p0;
        for(p0.X=0; p0.X<MAP_BLOCKSIZE; p0.X++)
@@ -624,15 +624,15 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
 #if 1
                // Test something:
                // Convert all mud under proper day lighting to grass
-               if(n.d == CONTENT_MUD)
+               if(n.getContent() == CONTENT_MUD)
                {
                        if(dtime_s > 300)
                        {
                                MapNode n_top = block->getNodeNoEx(p0+v3s16(0,1,0));
-                               if(content_features(n_top.d).air_equivalent &&
+                               if(content_features(n_top).air_equivalent &&
                                                n_top.getLight(LIGHTBANK_DAY) >= 13)
                                {
-                                       n.d = CONTENT_GRASS;
+                                       n.setContent(CONTENT_GRASS);
                                        m_map->addNodeWithEvent(p, n);
                                }
                        }
@@ -686,9 +686,9 @@ void ServerEnvironment::step(float dtime)
                        v3s16 bottompos = floatToInt(playerpos + v3f(0,-BS/4,0), BS);
                        try{
                                MapNode n = m_map->getNode(bottompos);
-                               if(n.d == CONTENT_GRASS)
+                               if(n.getContent() == CONTENT_GRASS)
                                {
-                                       n.d = CONTENT_GRASS_FOOTSTEPS;
+                                       n.setContent(CONTENT_GRASS_FOOTSTEPS);
                                        m_map->setNode(bottompos, n);
                                }
                        }
@@ -748,8 +748,8 @@ void ServerEnvironment::step(float dtime)
                        MapBlock *block = m_map->getBlockNoCreateNoEx(p);
                        if(block==NULL)
                                continue;
+                       
                        // Set current time as timestamp (and let it set ChangedFlag)
-
                        block->setTimestamp(m_game_time);
                }
 
@@ -770,75 +770,7 @@ void ServerEnvironment::step(float dtime)
                        if(block==NULL)
                                continue;
 
-                       // Get time difference
-                       u32 dtime_s = 0;
-                       u32 stamp = block->getTimestamp();
-                       if(m_game_time > stamp && stamp != BLOCK_TIMESTAMP_UNDEFINED)
-                               dtime_s = m_game_time - block->getTimestamp();
-
-                       // Set current time as timestamp (and let it set ChangedFlag)
-                       block->setTimestamp(m_game_time);
-
-                       //dstream<<"Block is "<<dtime_s<<" seconds old."<<std::endl;
-
-                       // Activate stored objects
-                       activateObjects(block);
-
-                       // Run node metadata
-                       bool changed = block->m_node_metadata.step((float)dtime_s);
-                       if(changed)
-                       {
-                               MapEditEvent event;
-                               event.type = MEET_BLOCK_NODE_METADATA_CHANGED;
-                               event.p = p;
-                               m_map->dispatchEvent(&event);
-
-                               block->setChangedFlag();
-                       }
-
-                       // TODO: Do something
-                       // TODO: Implement usage of ActiveBlockModifier
-
-                       // Here's a quick demonstration
-                       v3s16 p0;
-                       for(p0.X=0; p0.X<MAP_BLOCKSIZE; p0.X++)
-                       for(p0.Y=0; p0.Y<MAP_BLOCKSIZE; p0.Y++)
-                       for(p0.Z=0; p0.Z<MAP_BLOCKSIZE; p0.Z++)
-                       {
-                               v3s16 p = p0 + block->getPosRelative();
-                               MapNode n = block->getNodeNoEx(p0);
-                               // Test something:
-                               // Convert all mud under proper day lighting to grass
-                               if(n.d == CONTENT_MUD)
-                               {
-                                       if(dtime_s > 300)
-                                       {
-                                               MapNode n_top = block->getNodeNoEx(p0+v3s16(0,1,0));
-                                               if(content_features(n_top.d).air_equivalent &&
-                                                               n_top.getLight(LIGHTBANK_DAY) >= 13)
-                                               {
-                                                       n.d = CONTENT_GRASS;
-                                                       m_map->addNodeWithEvent(p, n);
-                                               }
-                                       }
-                               }
-                               /*
-                                       Convert grass into mud if under something else than air
-                               */
-                               else if(n.d == CONTENT_GRASS)
-                               {
-                                       //if(myrand()%20 == 0)
-                                       {
-                                               MapNode n_top = block->getNodeNoEx(p0+v3s16(0,1,0));
-                                               if(n_top.d != CONTENT_AIR
-                                                               && n_top.d != CONTENT_IGNORE)
-                                               {
-                                                       n.d = CONTENT_MUD;
-                                                       m_map->addNodeWithEvent(p, n);
-                                               }
-                                       }
-                               }
-                       }
+                       activateBlock(block);
                }
        }
 
@@ -884,7 +816,7 @@ void ServerEnvironment::step(float dtime)
        if(m_active_blocks_test_interval.step(dtime, 10.0))
        {
                //float dtime = 10.0;
-
+               
                for(core::map<v3s16, bool>::Iterator
                                i = m_active_blocks.m_list.getIterator();
                                i.atEnd()==false; i++)
@@ -914,6 +846,21 @@ void ServerEnvironment::step(float dtime)
                                searching loop to keep things fast.
                        */
                        // TODO: Implement usage of ActiveBlockModifier
+                       
+                       // Find out how many objects the block contains
+                       u32 active_object_count = block->m_static_objects.m_active.size();
+                       // Find out how many objects this and all the neighbors contain
+                       u32 active_object_count_wider = 0;
+                       for(s16 x=-1; x<=1; x++)
+                       for(s16 y=-1; y<=1; y++)
+                       for(s16 z=-1; z<=1; z++)
+                       {
+                               MapBlock *block = m_map->getBlockNoCreateNoEx(p+v3s16(x,y,z));
+                               if(block==NULL)
+                                       continue;
+                               active_object_count_wider +=
+                                               block->m_static_objects.m_active.size();
+                       }
 
                        v3s16 p0;
                        for(p0.X=0; p0.X<MAP_BLOCKSIZE; p0.X++)
@@ -927,15 +874,15 @@ void ServerEnvironment::step(float dtime)
                                        Test something:
                                        Convert mud under proper lighting to grass
                                */
-                               if(n.d == CONTENT_MUD)
+                               if(n.getContent() == CONTENT_MUD)
                                {
                                        if(myrand()%20 == 0)
                                        {
-                                               MapNode n_top = block->getNodeNoEx(p0+v3s16(0,1,0));
-                                               if(content_features(n_top.d).air_equivalent &&
+                                               MapNode n_top = m_map->getNodeNoEx(p+v3s16(0,1,0));
+                                               if(content_features(n_top).air_equivalent &&
                                                                n_top.getLightBlend(getDayNightRatio()) >= 13)
                                                {
-                                                       n.d = CONTENT_GRASS;
+                                                       n.setContent(CONTENT_GRASS);
                                                        m_map->addNodeWithEvent(p, n);
                                                }
                                        }
@@ -943,19 +890,39 @@ void ServerEnvironment::step(float dtime)
                                /*
                                        Convert grass into mud if under something else than air
                                */
-                               else if(n.d == CONTENT_GRASS)
+                               if(n.getContent() == CONTENT_GRASS)
                                {
                                        //if(myrand()%20 == 0)
                                        {
-                                               MapNode n_top = block->getNodeNoEx(p0+v3s16(0,1,0));
-                                               if(n_top.d != CONTENT_AIR
-                                                               && n_top.d != CONTENT_IGNORE)
+                                               MapNode n_top = m_map->getNodeNoEx(p+v3s16(0,1,0));
+                                               if(content_features(n_top).air_equivalent == false)
                                                {
-                                                       n.d = CONTENT_MUD;
+                                                       n.setContent(CONTENT_MUD);
                                                        m_map->addNodeWithEvent(p, n);
                                                }
+                                       }
+                               }
+                               /*
+                                       Rats spawn around regular trees
+                               */
+                               if(n.getContent() == CONTENT_TREE ||
+                                               n.getContent() == CONTENT_JUNGLETREE)
+                               {
+                                       if(myrand()%200 == 0 && active_object_count_wider == 0)
+                                       {
+                                               v3s16 p1 = p + v3s16(myrand_range(-2, 2),
+                                                               0, myrand_range(-2, 2));
+                                               MapNode n1 = m_map->getNodeNoEx(p1);
+                                               MapNode n1b = m_map->getNodeNoEx(p1+v3s16(0,-1,0));
+                                               if(n1b.getContent() == CONTENT_GRASS &&
+                                                               n1.getContent() == CONTENT_AIR)
+                                               {
+                                                       v3f pos = intToFloat(p1, BS);
+                                                       ServerActiveObject *obj = new RatSAO(this, 0, pos);
+                                                       addActiveObject(obj);
                                                }
                                        }
+                        }
                        }
                }
        }
@@ -1044,7 +1011,8 @@ void ServerEnvironment::step(float dtime)
                //TestSAO *obj = new TestSAO(this, 0, pos);
                //ServerActiveObject *obj = new ItemSAO(this, 0, pos, "CraftItem Stick 1");
                //ServerActiveObject *obj = new RatSAO(this, 0, pos);
-               ServerActiveObject *obj = new Oerkki1SAO(this, 0, pos);
+               //ServerActiveObject *obj = new Oerkki1SAO(this, 0, pos);
+               ServerActiveObject *obj = new FireflySAO(this, 0, pos);
                addActiveObject(obj);
        }
 #endif
@@ -1223,7 +1191,7 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
                delete object;
                return 0;
        }
-       /*dstream<<"INGO: ServerEnvironment::addActiveObjectRaw(): "
+       /*dstream<<"INFO: ServerEnvironment::addActiveObjectRaw(): "
                        <<"added (id="<<object->getId()<<")"<<std::endl;*/
                        
        m_active_objects.insert(object->getId(), object);
@@ -1543,6 +1511,8 @@ void ClientEnvironment::step(float dtime)
        /*
                Get the speed the player is going
        */
+       bool is_climbing = lplayer->is_climbing;
+
        f32 player_speed = 0.001; // just some small value
        player_speed = lplayer->getSpeed().getLength();
        
@@ -1600,7 +1570,7 @@ void ClientEnvironment::step(float dtime)
                        v3f lplayerpos = lplayer->getPosition();
                        
                        // Apply physics
-                       if(free_move == false)
+                       if(free_move == false && is_climbing == false)
                        {
                                // Gravity
                                v3f speed = lplayer->getSpeed();
@@ -1662,6 +1632,38 @@ void ClientEnvironment::step(float dtime)
                }
        }
        
+       /*
+               A quick draft of lava damage
+       */
+       if(m_lava_hurt_interval.step(dtime, 1.0))
+       {
+               v3f pf = lplayer->getPosition();
+               
+               // Feet, middle and head
+               v3s16 p1 = floatToInt(pf + v3f(0, BS*0.1, 0), BS);
+               MapNode n1 = m_map->getNodeNoEx(p1);
+               v3s16 p2 = floatToInt(pf + v3f(0, BS*0.8, 0), BS);
+               MapNode n2 = m_map->getNodeNoEx(p2);
+               v3s16 p3 = floatToInt(pf + v3f(0, BS*1.6, 0), BS);
+               MapNode n3 = m_map->getNodeNoEx(p2);
+
+               u32 damage_per_second = 0;
+               damage_per_second = MYMAX(damage_per_second,
+                               content_features(n1).damage_per_second);
+               damage_per_second = MYMAX(damage_per_second,
+                               content_features(n2).damage_per_second);
+               damage_per_second = MYMAX(damage_per_second,
+                               content_features(n3).damage_per_second);
+               
+               if(damage_per_second != 0)
+               {
+                       ClientEnvEvent event;
+                       event.type = CEE_PLAYER_DAMAGE;
+                       event.player_damage.amount = damage_per_second;
+                       m_client_event_queue.push_back(event);
+               }
+       }
+       
        /*
                Stuff that can be done in an arbitarily large dtime
        */
@@ -1683,7 +1685,7 @@ void ClientEnvironment::step(float dtime)
                        u8 light = LIGHT_MAX;
                        try{
                                // Get node at head
-                               v3s16 p = floatToInt(playerpos + v3f(0,BS+BS/2,0), BS);
+                               v3s16 p = player->getLightPosition();
                                MapNode n = m_map->getNode(p);
                                light = n.getLightBlend(getDayNightRatio());
                        }
@@ -1700,9 +1702,9 @@ void ClientEnvironment::step(float dtime)
                        v3s16 bottompos = floatToInt(playerpos + v3f(0,-BS/4,0), BS);
                        try{
                                MapNode n = m_map->getNode(bottompos);
-                               if(n.d == CONTENT_GRASS)
+                               if(n.getContent() == CONTENT_GRASS)
                                {
-                                       n.d = CONTENT_GRASS_FOOTSTEPS;
+                                       n.setContent(CONTENT_GRASS_FOOTSTEPS);
                                        m_map->setNode(bottompos, n);
                                        // Update mesh on client
                                        if(m_map->mapType() == MAPTYPE_CLIENT)
@@ -1822,7 +1824,7 @@ u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
                delete object;
                return 0;
        }
-       dstream<<"INGO: ClientEnvironment::addActiveObject(): "
+       dstream<<"INFO: ClientEnvironment::addActiveObject(): "
                        <<"added (id="<<object->getId()<<")"<<std::endl;
        m_active_objects.insert(object->getId(), object);
        object->addToScene(m_smgr);
@@ -1941,12 +1943,19 @@ void ClientEnvironment::drawPostFx(video::IVideoDriver* driver, v3f camera_pos)
        v3f pos_f = camera_pos;
        v3s16 p_nodes = floatToInt(pos_f, BS);
        MapNode n = m_map->getNodeNoEx(p_nodes);
-       if(n.d == CONTENT_WATER || n.d == CONTENT_WATERSOURCE)
+       if(n.getContent() == CONTENT_WATER || n.getContent() == CONTENT_WATERSOURCE)
        {
                v2u32 ss = driver->getScreenSize();
                core::rect<s32> rect(0,0, ss.X, ss.Y);
                driver->draw2DRectangle(video::SColor(64, 100, 100, 200), rect);
        }
+       else if(content_features(n).solidness == 2 &&
+                       g_settings.getBool("free_move") == false)
+       {
+               v2u32 ss = driver->getScreenSize();
+               core::rect<s32> rect(0,0, ss.X, ss.Y);
+               driver->draw2DRectangle(video::SColor(255, 0, 0, 0), rect);
+       }
 }
 
 #endif // #ifndef SERVER