Move ClientMap to clientmap.{h,cpp}
[oweals/minetest.git] / src / environment.cpp
index c3ff7b75a8160f1d96955c4185561021b2982432..93649eed5b532f1eeec2577ec5ee4d6745f43ecd 100644 (file)
@@ -38,6 +38,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "main.h" // For g_settings, g_profiler
 #include "gamedef.h"
 #include "serverremoteplayer.h"
+#ifndef SERVER
+#include "clientmap.h"
+#endif
 
 #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
 
@@ -1820,6 +1823,16 @@ ClientEnvironment::~ClientEnvironment()
        m_map->drop();
 }
 
+Map & ClientEnvironment::getMap()
+{
+       return *m_map;
+}
+
+ClientMap & ClientEnvironment::getClientMap()
+{
+       return *m_map;
+}
+
 void ClientEnvironment::addPlayer(Player *player)
 {
        DSTACK(__FUNCTION_NAME);