Get the speed the player is going
*/
bool is_climbing = lplayer->is_climbing;
+
+ /*
+ Check if the player is frozen (don't apply physics)
+ */
+ bool is_frozen = lplayer->is_frozen;
f32 player_speed = 0.001; // just some small value
player_speed = lplayer->getSpeed().getLength();
v3f lplayerpos = lplayer->getPosition();
// Apply physics
- if(free_move == false && is_climbing == false)
+ if(free_move == false && is_climbing == false && is_frozen == false)
{
// Gravity
v3f speed = lplayer->getSpeed();
return m_client_event_queue.pop_front();
}
-void ClientEnvironment::drawPostFx(video::IVideoDriver* driver, v3f camera_pos)
-{
- /*LocalPlayer *player = getLocalPlayer();
- assert(player);
- v3f pos_f = player->getPosition() + v3f(0,BS*1.625,0);*/
- v3f pos_f = camera_pos;
- v3s16 p_nodes = floatToInt(pos_f, BS);
- MapNode n = m_map->getNodeNoEx(p_nodes);
- if(n.getContent() == CONTENT_WATER || n.getContent() == CONTENT_WATERSOURCE)
- {
- v2u32 ss = driver->getScreenSize();
- core::rect<s32> rect(0,0, ss.X, ss.Y);
- driver->draw2DRectangle(video::SColor(64, 100, 100, 200), rect);
- }
- else if(content_features(n).solidness == 2 &&
- g_settings.getBool("free_move") == false)
- {
- v2u32 ss = driver->getScreenSize();
- core::rect<s32> rect(0,0, ss.X, ss.Y);
- driver->draw2DRectangle(video::SColor(255, 0, 0, 0), rect);
- }
-}
-
#endif // #ifndef SERVER