Commented out debug statements again
[oweals/minetest.git] / src / environment.cpp
index cd255341f5d8b996c1600e61a14fa2e46d9665ba..80f41f9fd44905dfc6673b00c1d82853e64f30ed 100644 (file)
@@ -22,7 +22,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "porting.h"
 #include "collision.h"
 #include "content_mapnode.h"
-
+#include "mapblock.h"
+#include "serverobject.h"
+#include "content_sao.h"
 
 Environment::Environment():
        m_time_of_day(9000)
@@ -541,11 +543,11 @@ void spawnRandomObjects(MapBlock *block)
                {
                        v3s16 p(x0,y0,z0);
                        MapNode n = block->getNodeNoEx(p);
-                       if(n.d == CONTENT_IGNORE)
+                       if(n.getContent() == CONTENT_IGNORE)
                                continue;
-                       if(content_features(n.d).liquid_type != LIQUID_NONE)
+                       if(content_features(n).liquid_type != LIQUID_NONE)
                                continue;
-                       if(content_features(n.d).walkable)
+                       if(content_features(n).walkable)
                        {
                                last_node_walkable = true;
                                continue;
@@ -553,7 +555,7 @@ void spawnRandomObjects(MapBlock *block)
                        if(last_node_walkable)
                        {
                                // If block contains light information
-                               if(content_features(n.d).param_type == CPT_LIGHT)
+                               if(content_features(n).param_type == CPT_LIGHT)
                                {
                                        if(n.getLight(LIGHTBANK_DAY) <= 5)
                                        {
@@ -622,15 +624,15 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
 #if 1
                // Test something:
                // Convert all mud under proper day lighting to grass
-               if(n.d == CONTENT_MUD)
+               if(n.getContent() == CONTENT_MUD)
                {
                        if(dtime_s > 300)
                        {
                                MapNode n_top = block->getNodeNoEx(p0+v3s16(0,1,0));
-                               if(content_features(n_top.d).air_equivalent &&
+                               if(content_features(n_top).air_equivalent &&
                                                n_top.getLight(LIGHTBANK_DAY) >= 13)
                                {
-                                       n.d = CONTENT_GRASS;
+                                       n.setContent(CONTENT_GRASS);
                                        m_map->addNodeWithEvent(p, n);
                                }
                        }
@@ -658,14 +660,6 @@ void ServerEnvironment::step(float dtime)
                m_game_time_fraction_counter -= (float)inc_i;
        }
        
-       /*
-               Let map update it's timers
-       */
-       {
-               //TimeTaker timer("Server m_map->timerUpdate()");
-               m_map->timerUpdate(dtime);
-       }
-
        /*
                Handle players
        */
@@ -692,9 +686,9 @@ void ServerEnvironment::step(float dtime)
                        v3s16 bottompos = floatToInt(playerpos + v3f(0,-BS/4,0), BS);
                        try{
                                MapNode n = m_map->getNode(bottompos);
-                               if(n.d == CONTENT_GRASS)
+                               if(n.getContent() == CONTENT_GRASS)
                                {
-                                       n.d = CONTENT_GRASS_FOOTSTEPS;
+                                       n.setContent(CONTENT_GRASS_FOOTSTEPS);
                                        m_map->setNode(bottompos, n);
                                }
                        }
@@ -799,6 +793,9 @@ void ServerEnvironment::step(float dtime)
                        MapBlock *block = m_map->getBlockNoCreateNoEx(p);
                        if(block==NULL)
                                continue;
+
+                       // Reset block usage timer
+                       block->resetUsageTimer();
                        
                        // Set current time as timestamp
                        block->setTimestampNoChangedFlag(m_game_time);
@@ -819,7 +816,7 @@ void ServerEnvironment::step(float dtime)
        if(m_active_blocks_test_interval.step(dtime, 10.0))
        {
                //float dtime = 10.0;
-
+               
                for(core::map<v3s16, bool>::Iterator
                                i = m_active_blocks.m_list.getIterator();
                                i.atEnd()==false; i++)
@@ -849,6 +846,21 @@ void ServerEnvironment::step(float dtime)
                                searching loop to keep things fast.
                        */
                        // TODO: Implement usage of ActiveBlockModifier
+                       
+                       // Find out how many objects the block contains
+                       u32 active_object_count = block->m_static_objects.m_active.size();
+                       // Find out how many objects this and all the neighbors contain
+                       u32 active_object_count_wider = 0;
+                       for(s16 x=-1; x<=1; x++)
+                       for(s16 y=-1; y<=1; y++)
+                       for(s16 z=-1; z<=1; z++)
+                       {
+                               MapBlock *block = m_map->getBlockNoCreateNoEx(p+v3s16(x,y,z));
+                               if(block==NULL)
+                                       continue;
+                               active_object_count_wider +=
+                                               block->m_static_objects.m_active.size();
+                       }
 
                        v3s16 p0;
                        for(p0.X=0; p0.X<MAP_BLOCKSIZE; p0.X++)
@@ -862,15 +874,15 @@ void ServerEnvironment::step(float dtime)
                                        Test something:
                                        Convert mud under proper lighting to grass
                                */
-                               if(n.d == CONTENT_MUD)
+                               if(n.getContent() == CONTENT_MUD)
                                {
                                        if(myrand()%20 == 0)
                                        {
-                                               MapNode n_top = block->getNodeNoEx(p0+v3s16(0,1,0));
-                                               if(content_features(n_top.d).air_equivalent &&
+                                               MapNode n_top = m_map->getNodeNoEx(p+v3s16(0,1,0));
+                                               if(content_features(n_top).air_equivalent &&
                                                                n_top.getLightBlend(getDayNightRatio()) >= 13)
                                                {
-                                                       n.d = CONTENT_GRASS;
+                                                       n.setContent(CONTENT_GRASS);
                                                        m_map->addNodeWithEvent(p, n);
                                                }
                                        }
@@ -878,19 +890,39 @@ void ServerEnvironment::step(float dtime)
                                /*
                                        Convert grass into mud if under something else than air
                                */
-                               else if(n.d == CONTENT_GRASS)
+                               if(n.getContent() == CONTENT_GRASS)
                                {
                                        //if(myrand()%20 == 0)
                                        {
-                                               MapNode n_top = block->getNodeNoEx(p0+v3s16(0,1,0));
-                                               if(n_top.d != CONTENT_AIR
-                                                               && n_top.d != CONTENT_IGNORE)
+                                               MapNode n_top = m_map->getNodeNoEx(p+v3s16(0,1,0));
+                                               if(content_features(n_top).air_equivalent == false)
                                                {
-                                                       n.d = CONTENT_MUD;
+                                                       n.setContent(CONTENT_MUD);
                                                        m_map->addNodeWithEvent(p, n);
                                                }
                                        }
                                }
+                               /*
+                                       Rats spawn around regular trees
+                               */
+                               if(n.getContent() == CONTENT_TREE ||
+                                               n.getContent() == CONTENT_JUNGLETREE)
+                               {
+                                       if(myrand()%200 == 0 && active_object_count_wider == 0)
+                                       {
+                                               v3s16 p1 = p + v3s16(myrand_range(-2, 2),
+                                                               0, myrand_range(-2, 2));
+                                               MapNode n1 = m_map->getNodeNoEx(p1);
+                                               MapNode n1b = m_map->getNodeNoEx(p1+v3s16(0,-1,0));
+                                               if(n1b.getContent() == CONTENT_GRASS &&
+                                                               n1.getContent() == CONTENT_AIR)
+                                               {
+                                                       v3f pos = intToFloat(p1, BS);
+                                                       ServerActiveObject *obj = new RatSAO(this, 0, pos);
+                                                       addActiveObject(obj);
+                                               }
+                                       }
+                        }
                        }
                }
        }
@@ -918,8 +950,14 @@ void ServerEnvironment::step(float dtime)
                        // Don't step if is to be removed or stored statically
                        if(obj->m_removed || obj->m_pending_deactivation)
                                continue;
-                       // Step object, putting messages directly to the queue
-                       obj->step(dtime, m_active_object_messages, send_recommended);
+                       // Step object
+                       obj->step(dtime, send_recommended);
+                       // Read messages from object
+                       while(obj->m_messages_out.size() > 0)
+                       {
+                               m_active_object_messages.push_back(
+                                               obj->m_messages_out.pop_front());
+                       }
                }
        }
        
@@ -973,7 +1011,8 @@ void ServerEnvironment::step(float dtime)
                //TestSAO *obj = new TestSAO(this, 0, pos);
                //ServerActiveObject *obj = new ItemSAO(this, 0, pos, "CraftItem Stick 1");
                //ServerActiveObject *obj = new RatSAO(this, 0, pos);
-               ServerActiveObject *obj = new Oerkki1SAO(this, 0, pos);
+               //ServerActiveObject *obj = new Oerkki1SAO(this, 0, pos);
+               ServerActiveObject *obj = new FireflySAO(this, 0, pos);
                addActiveObject(obj);
        }
 #endif
@@ -1152,7 +1191,7 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
                delete object;
                return 0;
        }
-       /*dstream<<"INGO: ServerEnvironment::addActiveObjectRaw(): "
+       /*dstream<<"INFO: ServerEnvironment::addActiveObjectRaw(): "
                        <<"added (id="<<object->getId()<<")"<<std::endl;*/
                        
        m_active_objects.insert(object->getId(), object);
@@ -1174,7 +1213,7 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
                        block->setChangedFlag();
        }
        else{
-               dstream<<"WARNING: Server: Could not find a block for "
+               dstream<<"WARNING: ServerEnv: Could not find a block for "
                                <<"storing newly added static active object"<<std::endl;
        }
 
@@ -1346,7 +1385,20 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
                StaticObject s_obj(obj->getType(), objectpos, staticdata);
                // Add to the block where the object is located in
                v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
-               MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
+               // Get or generate the block
+               MapBlock *block = m_map->emergeBlock(blockpos);
+
+               /*MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
+               if(block == NULL)
+               {
+                       // Block not found. Is the old block still ok?
+                       if(oldblock)
+                               block = oldblock;
+                       // Load from disk or generate
+                       else
+                               block = m_map->emergeBlock(blockpos);
+               }*/
+
                if(block)
                {
                        block->m_static_objects.insert(0, s_obj);
@@ -1354,17 +1406,9 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
                        obj->m_static_exists = true;
                        obj->m_static_block = block->getPos();
                }
-               // If not possible, add back to previous block
-               else if(oldblock)
-               {
-                       oldblock->m_static_objects.insert(0, s_obj);
-                       oldblock->setChangedFlag();
-                       obj->m_static_exists = true;
-                       obj->m_static_block = oldblock->getPos();
-               }
                else{
-                       dstream<<"WARNING: Server: Could not find a block for "
-                                       <<"storing static object"<<std::endl;
+                       dstream<<"WARNING: ServerEnv: Could not find or generate "
+                                       <<"a block for storing static object"<<std::endl;
                        obj->m_static_exists = false;
                        continue;
                }
@@ -1458,11 +1502,6 @@ void ClientEnvironment::step(float dtime)
        bool free_move = g_settings.getBool("free_move");
        bool footprints = g_settings.getBool("footprints");
 
-       {
-               //TimeTaker timer("Client m_map->timerUpdate()");
-               m_map->timerUpdate(dtime);
-       }
-       
        // Get local player
        LocalPlayer *lplayer = getLocalPlayer();
        assert(lplayer);
@@ -1472,6 +1511,13 @@ void ClientEnvironment::step(float dtime)
        /*
                Get the speed the player is going
        */
+       bool is_climbing = lplayer->is_climbing;
+       
+       /*
+               Check if the player is frozen (don't apply physics)
+       */
+       bool is_frozen = lplayer->is_frozen;
+
        f32 player_speed = 0.001; // just some small value
        player_speed = lplayer->getSpeed().getLength();
        
@@ -1529,7 +1575,7 @@ void ClientEnvironment::step(float dtime)
                        v3f lplayerpos = lplayer->getPosition();
                        
                        // Apply physics
-                       if(free_move == false)
+                       if(free_move == false && is_climbing == false && is_frozen == false)
                        {
                                // Gravity
                                v3f speed = lplayer->getSpeed();
@@ -1591,6 +1637,38 @@ void ClientEnvironment::step(float dtime)
                }
        }
        
+       /*
+               A quick draft of lava damage
+       */
+       if(m_lava_hurt_interval.step(dtime, 1.0))
+       {
+               v3f pf = lplayer->getPosition();
+               
+               // Feet, middle and head
+               v3s16 p1 = floatToInt(pf + v3f(0, BS*0.1, 0), BS);
+               MapNode n1 = m_map->getNodeNoEx(p1);
+               v3s16 p2 = floatToInt(pf + v3f(0, BS*0.8, 0), BS);
+               MapNode n2 = m_map->getNodeNoEx(p2);
+               v3s16 p3 = floatToInt(pf + v3f(0, BS*1.6, 0), BS);
+               MapNode n3 = m_map->getNodeNoEx(p2);
+
+               u32 damage_per_second = 0;
+               damage_per_second = MYMAX(damage_per_second,
+                               content_features(n1).damage_per_second);
+               damage_per_second = MYMAX(damage_per_second,
+                               content_features(n2).damage_per_second);
+               damage_per_second = MYMAX(damage_per_second,
+                               content_features(n3).damage_per_second);
+               
+               if(damage_per_second != 0)
+               {
+                       ClientEnvEvent event;
+                       event.type = CEE_PLAYER_DAMAGE;
+                       event.player_damage.amount = damage_per_second;
+                       m_client_event_queue.push_back(event);
+               }
+       }
+       
        /*
                Stuff that can be done in an arbitarily large dtime
        */
@@ -1612,7 +1690,7 @@ void ClientEnvironment::step(float dtime)
                        u8 light = LIGHT_MAX;
                        try{
                                // Get node at head
-                               v3s16 p = floatToInt(playerpos + v3f(0,BS+BS/2,0), BS);
+                               v3s16 p = player->getLightPosition();
                                MapNode n = m_map->getNode(p);
                                light = n.getLightBlend(getDayNightRatio());
                        }
@@ -1629,9 +1707,9 @@ void ClientEnvironment::step(float dtime)
                        v3s16 bottompos = floatToInt(playerpos + v3f(0,-BS/4,0), BS);
                        try{
                                MapNode n = m_map->getNode(bottompos);
-                               if(n.d == CONTENT_GRASS)
+                               if(n.getContent() == CONTENT_GRASS)
                                {
-                                       n.d = CONTENT_GRASS_FOOTSTEPS;
+                                       n.setContent(CONTENT_GRASS_FOOTSTEPS);
                                        m_map->setNode(bottompos, n);
                                        // Update mesh on client
                                        if(m_map->mapType() == MAPTYPE_CLIENT)
@@ -1660,17 +1738,21 @@ void ClientEnvironment::step(float dtime)
                ClientActiveObject* obj = i.getNode()->getValue();
                // Step object
                obj->step(dtime, this);
-               // Update lighting
-               //u8 light = LIGHT_MAX;
-               u8 light = 0;
-               try{
-                       // Get node at head
-                       v3s16 p = obj->getLightPosition();
-                       MapNode n = m_map->getNode(p);
-                       light = n.getLightBlend(getDayNightRatio());
+
+               if(m_active_object_light_update_interval.step(dtime, 0.21))
+               {
+                       // Update lighting
+                       //u8 light = LIGHT_MAX;
+                       u8 light = 0;
+                       try{
+                               // Get node at head
+                               v3s16 p = obj->getLightPosition();
+                               MapNode n = m_map->getNode(p);
+                               light = n.getLightBlend(getDayNightRatio());
+                       }
+                       catch(InvalidPositionException &e) {}
+                       obj->updateLight(light);
                }
-               catch(InvalidPositionException &e) {}
-               obj->updateLight(light);
        }
 }
 
@@ -1747,7 +1829,7 @@ u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
                delete object;
                return 0;
        }
-       dstream<<"INGO: ClientEnvironment::addActiveObject(): "
+       dstream<<"INFO: ClientEnvironment::addActiveObject(): "
                        <<"added (id="<<object->getId()<<")"<<std::endl;
        m_active_objects.insert(object->getId(), object);
        object->addToScene(m_smgr);