}
}
+void ServerEnvironment::clearAllObjects()
+{
+ infostream<<"ServerEnvironment::clearAllObjects(): "
+ <<"Removing all active objects"<<std::endl;
+ core::list<u16> objects_to_remove;
+ for(core::map<u16, ServerActiveObject*>::Iterator
+ i = m_active_objects.getIterator();
+ i.atEnd()==false; i++)
+ {
+ ServerActiveObject* obj = i.getNode()->getValue();
+ u16 id = i.getNode()->getKey();
+ v3f objectpos = obj->getBasePosition();
+ // Delete static object if block is loaded
+ if(obj->m_static_exists){
+ MapBlock *block = m_map->getBlockNoCreateNoEx(obj->m_static_block);
+ if(block){
+ block->m_static_objects.remove(id);
+ block->raiseModified(MOD_STATE_WRITE_NEEDED);
+ obj->m_static_exists = false;
+ }
+ }
+ // If known by some client, don't delete immediately
+ if(obj->m_known_by_count > 0){
+ obj->m_pending_deactivation = true;
+ obj->m_removed = true;
+ continue;
+ }
+ // Delete active object
+ delete obj;
+ // Id to be removed from m_active_objects
+ objects_to_remove.push_back(id);
+ }
+ // Remove references from m_active_objects
+ for(core::list<u16>::Iterator i = objects_to_remove.begin();
+ i != objects_to_remove.end(); i++)
+ {
+ m_active_objects.remove(*i);
+ }
+
+ core::list<v3s16> loadable_blocks;
+ infostream<<"ServerEnvironment::clearAllObjects(): "
+ <<"Listing all loadable blocks"<<std::endl;
+ m_map->listAllLoadableBlocks(loadable_blocks);
+ infostream<<"ServerEnvironment::clearAllObjects(): "
+ <<"Done listing all loadable blocks: "
+ <<loadable_blocks.size()
+ <<", now clearing"<<std::endl;
+ u32 report_interval = loadable_blocks.size() / 10;
+ u32 num_blocks_checked = 0;
+ u32 num_blocks_cleared = 0;
+ u32 num_objs_cleared = 0;
+ for(core::list<v3s16>::Iterator i = loadable_blocks.begin();
+ i != loadable_blocks.end(); i++)
+ {
+ v3s16 p = *i;
+ MapBlock *block = m_map->emergeBlock(p, false);
+ if(!block){
+ errorstream<<"ServerEnvironment::clearAllObjects(): "
+ <<"Failed to emerge block "<<PP(p)<<std::endl;
+ continue;
+ }
+ u32 num_stored = block->m_static_objects.m_stored.size();
+ u32 num_active = block->m_static_objects.m_active.size();
+ if(num_stored != 0 || num_active != 0){
+ block->m_static_objects.m_stored.clear();
+ block->m_static_objects.m_active.clear();
+ block->raiseModified(MOD_STATE_WRITE_NEEDED);
+ num_objs_cleared += num_stored + num_active;
+ num_blocks_cleared++;
+ }
+ num_blocks_checked++;
+
+ if(num_blocks_checked % report_interval == 0){
+ float percent = 100.0 * (float)num_blocks_checked /
+ loadable_blocks.size();
+ infostream<<"ServerEnvironment::clearAllObjects(): "
+ <<"Cleared "<<num_objs_cleared<<" objects"
+ <<" in "<<num_blocks_cleared<<" blocks ("
+ <<percent<<"%)"<<std::endl;
+ }
+ }
+ infostream<<"ServerEnvironment::clearAllObjects(): "
+ <<"Finished: Cleared "<<num_objs_cleared<<" objects"
+ <<" in "<<num_blocks_cleared<<" blocks"<<std::endl;
+}
+
static void getMob_dungeon_master(Settings &properties)
{
properties.set("looks", "dungeon_master");
if(block==NULL)
continue;
active_object_count_wider +=
- block->m_static_objects.m_active.size();
+ block->m_static_objects.m_active.size()
+ + block->m_static_objects.m_stored.size();
- if(block->m_static_objects.m_stored.size() != 0){
+ /*if(block->m_static_objects.m_stored.size() != 0){
errorstream<<"ServerEnvironment::step(): "
<<PP(block->getPos())<<" contains "
<<block->m_static_objects.m_stored.size()
<<"when spawning objects, when counting active "
<<"objects in wide area. relative position: "
<<"("<<x<<","<<y<<","<<z<<")"<<std::endl;
- }
+ }*/
}
v3s16 p0;
<<"activating objects of block "<<PP(block->getPos())
<<" ("<<block->m_static_objects.m_stored.size()
<<" objects)"<<std::endl;
- bool large_amount = (block->m_static_objects.m_stored.size() >= 51);
+ bool large_amount = (block->m_static_objects.m_stored.size() > 49);
if(large_amount){
errorstream<<"suspiciously large amount of objects detected: "
<<block->m_static_objects.m_stored.size()<<" in "
<<PP(block->getPos())
- <<"; not activating."<<std::endl;
+ <<"; removing all of them."<<std::endl;
+ // Clear stored list
+ block->m_static_objects.m_stored.clear();
+ block->raiseModified(MOD_STATE_WRITE_NEEDED);
return;
}
// A list for objects that couldn't be converted to static for some
continue;
}
+ // If pending deactivation, let removeRemovedObjects() do it
+ if(obj->m_pending_deactivation)
+ continue;
+
u16 id = i.getNode()->getKey();
v3f objectpos = obj->getBasePosition();
<<"deactivating object id="<<id<<" on inactive block "
<<PP(blockpos_o)<<std::endl;
+ // If known by some client, don't immediately delete.
+ bool pending_delete = (obj->m_known_by_count > 0 && !force_delete);
+
/*
Update the static data
*/
+ // Create new static object
+ std::string staticdata_new = obj->getStaticData();
+ StaticObject s_obj(obj->getType(), objectpos, staticdata_new);
+
+ bool stays_in_same_block = false;
+ bool data_changed = true;
+
+ if(obj->m_static_exists){
+ if(obj->m_static_block == blockpos_o)
+ stays_in_same_block = true;
+
+ MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
+
+ core::map<u16, StaticObject>::Node *n =
+ block->m_static_objects.m_active.find(id);
+ if(n){
+ StaticObject static_old = n->getValue();
+
+ if(static_old.data == staticdata_new &&
+ (static_old.pos - objectpos).getLength() < 2*BS)
+ data_changed = false;
+ } else {
+ errorstream<<"ServerEnvironment::deactivateFarObjects(): "
+ <<"id="<<id<<" m_static_exists=true but "
+ <<"static data doesn't actually exist in "
+ <<PP(obj->m_static_block)<<std::endl;
+ }
+ }
+
// Delete old static object
if(obj->m_static_exists)
{
if(block)
{
block->m_static_objects.remove(id);
- block->raiseModified(MOD_STATE_WRITE_AT_UNLOAD);
obj->m_static_exists = false;
+ // Only mark block as modified if data changed considerably
+ if(!stays_in_same_block || data_changed)
+ block->raiseModified(MOD_STATE_WRITE_NEEDED);
}
}
- // Create new static object
- std::string staticdata = obj->getStaticData();
- StaticObject s_obj(obj->getType(), objectpos, staticdata);
// Add to the block where the object is located in
v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
// Get or generate the block
if(block)
{
- if(block->m_static_objects.m_stored.size() >= 50){
+ if(block->m_static_objects.m_stored.size() >= 49){
errorstream<<"ServerEnv: Trying to store id="<<obj->getId()
<<" statically but block "<<PP(blockpos)
- <<" already contains over 50 objects."
+ <<" already contains "
+ <<block->m_static_objects.m_stored.size()
+ <<" (over 49) objects."
<<" Forcing delete."<<std::endl;
force_delete = true;
} else {
- block->m_static_objects.insert(0, s_obj);
- block->raiseModified(MOD_STATE_WRITE_AT_UNLOAD);
+ u16 new_id = pending_delete ? id : 0;
+ block->m_static_objects.insert(new_id, s_obj);
+
+ // Only mark block as modified if data changed considerably
+ if(!stays_in_same_block || data_changed)
+ block->raiseModified(MOD_STATE_WRITE_NEEDED);
+
obj->m_static_exists = true;
obj->m_static_block = block->getPos();
}
}
/*
- Delete active object if not known by some client,
- else set pending deactivation
+ If known by some client, set pending deactivation.
+ Otherwise delete it immediately.
*/
- // If known by some client, don't delete.
- if(obj->m_known_by_count > 0 && force_delete == false)
+ if(pending_delete)
{
verbosestream<<"ServerEnvironment::deactivateFarObjects(): "
<<"object id="<<id<<" is known by clients"