LuaVoxelManip: Add option to allocate blank data
[oweals/minetest.git] / src / emerge.h
index 458a366fc803a87515ac850293445be70f1d905a..7de1c8391d9c309b21f2b503107bc91d41c94c00 100644 (file)
@@ -23,7 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <map>
 #include "irr_v3d.h"
 #include "util/container.h"
-#include "map.h" // for ManualMapVoxelManipulator
+#include "mapgen.h" // for MapgenParams
+#include "map.h"
 
 #define MGPARAMS_SET_MGNAME      1
 #define MGPARAMS_SET_SEED        2
@@ -33,20 +34,20 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #define BLOCK_EMERGE_ALLOWGEN (1<<0)
 
 #define EMERGE_DBG_OUT(x) \
-       { if (enable_mapgen_debug_info) \
-       infostream << "EmergeThread: " x << std::endl; }
+       do {                                                   \
+               if (enable_mapgen_debug_info)                      \
+                       infostream << "EmergeThread: " x << std::endl; \
+       } while (0)
 
 class EmergeThread;
-class Mapgen;
-struct MapgenParams;
-struct MapgenFactory;
-class Biome;
-class BiomeDefManager;
-class Decoration;
-class Ore;
 class INodeDefManager;
 class Settings;
 
+class BiomeManager;
+class OreManager;
+class DecorationManager;
+class SchematicManager;
+
 struct BlockMakeData {
        ManualMapVoxelManipulator *vmanip;
        u64 seed;
@@ -70,58 +71,56 @@ struct BlockEmergeData {
        u8 flags;
 };
 
-class IBackgroundBlockEmerger
-{
-public:
-       virtual bool enqueueBlockEmerge(u16 peer_id, v3s16 p,
-                       bool allow_generate) = 0;
-};
-
-class EmergeManager : public IBackgroundBlockEmerger {
+class EmergeManager {
 public:
        INodeDefManager *ndef;
 
        std::map<std::string, MapgenFactory *> mglist;
-       
+
        std::vector<Mapgen *> mapgen;
        std::vector<EmergeThread *> emergethread;
-       
+
+       bool threads_active;
+
        //settings
-       MapgenParams *params;
+       MapgenParams params;
        bool mapgen_debug_info;
        u16 qlimit_total;
        u16 qlimit_diskonly;
        u16 qlimit_generate;
-       
-       MapgenParams *luaoverride_params;
-       u32 luaoverride_params_modified;
-       u32 luaoverride_flagmask;
-       
-       //block emerge queue data structures
+
+       u32 gen_notify_on;
+       std::set<u32> gen_notify_on_deco_ids;
+
+       //// Block emerge queue data structures
        JMutex queuemutex;
        std::map<v3s16, BlockEmergeData *> blocks_enqueued;
        std::map<u16, u16> peer_queue_count;
 
-       //Mapgen-related structures
-       BiomeDefManager *biomedef;
-       std::vector<Ore *> ores;
-       std::vector<Decoration *> decorations;
+       //// Managers of map generation-related components
+       BiomeManager *biomemgr;
+       OreManager *oremgr;
+       DecorationManager *decomgr;
+       SchematicManager *schemmgr;
 
+       //// Methods
        EmergeManager(IGameDef *gamedef);
        ~EmergeManager();
 
-       void initMapgens(MapgenParams *mgparams);
+       void loadMapgenParams();
+       void initMapgens();
        Mapgen *getCurrentMapgen();
        Mapgen *createMapgen(std::string mgname, int mgid,
-                                               MapgenParams *mgparams);
-       MapgenParams *createMapgenParams(std::string mgname);
-       void triggerAllThreads();
+               MapgenParams *mgparams);
+       MapgenSpecificParams *createMapgenParams(std::string mgname);
+       void startThreads();
+       void stopThreads();
        bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate);
-       
+
        void registerMapgen(std::string name, MapgenFactory *mgfactory);
-       MapgenParams *getParamsFromSettings(Settings *settings);
-       void setParamsToSettings(Settings *settings);
-       
+       void loadParamsFromSettings(Settings *settings);
+       void saveParamsToSettings(Settings *settings);
+
        //mapgen helper methods
        Biome *getBiomeAtPoint(v3s16 p);
        int getGroundLevelAtPoint(v2s16 p);