class OreManager;
class DecorationManager;
class SchematicManager;
+class Server;
// Structure containing inputs/outputs for chunk generation
struct BlockMakeData {
u32 gen_notify_on;
std::set<u32> gen_notify_on_deco_ids;
- // Map generation parameters
- MapgenParams params;
+ // Parameters passed to mapgens owned by ServerMap
+ // TODO(hmmmm): Remove this after mapgen helper methods using them
+ // are moved to ServerMap
+ MapgenParams *mgparams;
+
+ // Hackish workaround:
+ // For now, EmergeManager must hold onto a ptr to the Map's setting manager
+ // since the Map can only be accessed through the Environment, and the
+ // Environment is not created until after script initialization.
+ MapSettingsManager *map_settings_mgr;
// Managers of various map generation-related components
BiomeManager *biomemgr;
SchematicManager *schemmgr;
// Methods
- EmergeManager(IGameDef *gamedef);
+ EmergeManager(Server *server);
~EmergeManager();
- void loadMapgenParams();
- void initMapgens();
+ bool initMapgens(MapgenParams *mgparams);
void startThreads();
void stopThreads();
+ bool isRunning();
bool enqueueBlockEmerge(
u16 peer_id,
// Mapgen helpers methods
Biome *getBiomeAtPoint(v3s16 p);
+ int getSpawnLevelAtPoint(v2s16 p);
int getGroundLevelAtPoint(v2s16 p);
bool isBlockUnderground(v3s16 blockpos);
- static MapgenFactory *getMapgenFactory(const std::string &mgname);
- static void getMapgenNames(
- std::vector<const char *> *mgnames, bool include_hidden);
static v3s16 getContainingChunk(v3s16 blockpos, s16 chunksize);
private:
Mutex m_queue_mutex;
std::map<v3s16, BlockEmergeData> m_blocks_enqueued;
- std::map<u16, u16> m_peer_queue_count;
+ UNORDERED_MAP<u16, u16> m_peer_queue_count;
u16 m_qlimit_total;
u16 m_qlimit_diskonly;
// Requires m_queue_mutex held
EmergeThread *getOptimalThread();
- bool pushBlockEmergeData(v3s16 pos, u16 peer_requested, u16 flags,
- EmergeCompletionCallback callback, void *callback_param);
+
+ bool pushBlockEmergeData(
+ v3s16 pos,
+ u16 peer_requested,
+ u16 flags,
+ EmergeCompletionCallback callback,
+ void *callback_param,
+ bool *entry_already_exists);
+
bool popBlockEmergeData(v3s16 pos, BlockEmergeData *bedata);
friend class EmergeThread;
+
+ DISABLE_CLASS_COPY(EmergeManager);
};
#endif