*/
+#include "emerge.h"
#include "server.h"
#include <iostream>
#include <queue>
-#include "clientserver.h"
+#include "jthread/jevent.h"
#include "map.h"
-#include "jmutexautolock.h"
+#include "environment.h"
+#include "util/container.h"
+#include "util/thread.h"
#include "main.h"
#include "constants.h"
#include "voxel.h"
#include "mapblock.h"
#include "serverobject.h"
#include "settings.h"
-#include "script.h"
-#include "scriptapi.h"
+#include "scripting_game.h"
#include "profiler.h"
#include "log.h"
#include "nodedef.h"
-#include "biome.h"
-#include "emerge.h"
+#include "mg_biome.h"
+#include "mg_ore.h"
+#include "mg_decoration.h"
+#include "mg_schematic.h"
+#include "mapgen_v5.h"
#include "mapgen_v6.h"
#include "mapgen_v7.h"
-#include "mapgen_indev.h"
#include "mapgen_singlenode.h"
+class EmergeThread : public JThread
+{
+public:
+ Server *m_server;
+ ServerMap *map;
+ EmergeManager *emerge;
+ Mapgen *mapgen;
+ bool enable_mapgen_debug_info;
+ int id;
+
+ Event qevent;
+ std::queue<v3s16> blockqueue;
+
+ EmergeThread(Server *server, int ethreadid):
+ JThread(),
+ m_server(server),
+ map(NULL),
+ emerge(NULL),
+ mapgen(NULL),
+ enable_mapgen_debug_info(false),
+ id(ethreadid)
+ {
+ }
+
+ void *Thread();
+ bool popBlockEmerge(v3s16 *pos, u8 *flags);
+ bool getBlockOrStartGen(v3s16 p, MapBlock **b,
+ BlockMakeData *data, bool allow_generate);
+};
+
+
/////////////////////////////// Emerge Manager ////////////////////////////////
EmergeManager::EmergeManager(IGameDef *gamedef) {
//register built-in mapgens
- registerMapgen("v6", new MapgenFactoryV6());
- //registerMapgen("v7", new MapgenFactoryV7());
- registerMapgen("indev", new MapgenFactoryIndev());
+ registerMapgen("v5", new MapgenFactoryV5());
+ registerMapgen("v6", new MapgenFactoryV6());
+ registerMapgen("v7", new MapgenFactoryV7());
registerMapgen("singlenode", new MapgenFactorySinglenode());
- this->ndef = gamedef->getNodeDefManager();
- this->biomedef = new BiomeDefManager();
- this->params = NULL;
-
+ this->ndef = gamedef->getNodeDefManager();
+ this->biomemgr = new BiomeManager(gamedef);
+ this->oremgr = new OreManager(gamedef);
+ this->decomgr = new DecorationManager(gamedef);
+ this->schemmgr = new SchematicManager(gamedef);
+ this->gen_notify_on = 0;
+
+ // Note that accesses to this variable are not synchronized.
+ // This is because the *only* thread ever starting or stopping
+ // EmergeThreads should be the ServerThread.
+ this->threads_active = false;
+
mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
- queuemutex.Init();
-
- int nthreads;
- if (g_settings->get("num_emerge_threads").empty()) {
- int nprocs = porting::getNumberOfProcessors();
- // leave a proc for the main thread and one for some other misc threads
- nthreads = (nprocs > 2) ? nprocs - 2 : 1;
- } else {
- nthreads = g_settings->getU16("num_emerge_threads");
- }
+ // if unspecified, leave a proc for the main thread and one for
+ // some other misc thread
+ s16 nthreads = 0;
+ if (!g_settings->getS16NoEx("num_emerge_threads", nthreads))
+ nthreads = porting::getNumberOfProcessors() - 2;
if (nthreads < 1)
nthreads = 1;
-
- qlimit_total = g_settings->getU16("emergequeue_limit_total");
- qlimit_diskonly = g_settings->get("emergequeue_limit_diskonly").empty() ?
- nthreads * 5 + 1 :
- g_settings->getU16("emergequeue_limit_diskonly");
- qlimit_generate = g_settings->get("emergequeue_limit_generate").empty() ?
- nthreads + 1 :
- g_settings->getU16("emergequeue_limit_generate");
-
- for (int i = 0; i != nthreads; i++)
- emergethread.push_back(new EmergeThread((Server *)gamedef, i));
-
+
+ qlimit_total = g_settings->getU16("emergequeue_limit_total");
+ if (!g_settings->getU16NoEx("emergequeue_limit_diskonly", qlimit_diskonly))
+ qlimit_diskonly = nthreads * 5 + 1;
+ if (!g_settings->getU16NoEx("emergequeue_limit_generate", qlimit_generate))
+ qlimit_generate = nthreads + 1;
+
+ // don't trust user input for something very important like this
+ if (qlimit_total < 1)
+ qlimit_total = 1;
+ if (qlimit_diskonly < 1)
+ qlimit_diskonly = 1;
+ if (qlimit_generate < 1)
+ qlimit_generate = 1;
+
+ for (s16 i = 0; i < nthreads; i++)
+ emergethread.push_back(new EmergeThread((Server *) gamedef, i));
+
infostream << "EmergeManager: using " << nthreads << " threads" << std::endl;
}
EmergeManager::~EmergeManager() {
for (unsigned int i = 0; i != emergethread.size(); i++) {
- emergethread[i]->setRun(false);
- emergethread[i]->qevent.signal();
- emergethread[i]->stop();
+ if (threads_active) {
+ emergethread[i]->Stop();
+ emergethread[i]->qevent.signal();
+ emergethread[i]->Wait();
+ }
delete emergethread[i];
delete mapgen[i];
}
emergethread.clear();
-
- for (unsigned int i = 0; i < mapgen.size(); i++)
- delete mapgen[i];
mapgen.clear();
- for (unsigned int i = 0; i < ores.size(); i++)
- delete ores[i];
- ores.clear();
-
- for (std::map<std::string, MapgenFactory *>::iterator iter = mglist.begin();
- iter != mglist.end(); iter ++) {
- delete iter->second;
- }
+ std::map<std::string, MapgenFactory *>::iterator it;
+ for (it = mglist.begin(); it != mglist.end(); ++it)
+ delete it->second;
mglist.clear();
- delete biomedef;
+ delete biomemgr;
+ delete oremgr;
+ delete decomgr;
+ delete schemmgr;
+
+ if (params.sparams) {
+ delete params.sparams;
+ params.sparams = NULL;
+ }
}
-void EmergeManager::initMapgens(MapgenParams *mgparams) {
- Mapgen *mg;
-
+void EmergeManager::loadMapgenParams() {
+ loadParamsFromSettings(g_settings);
+
+ if (g_settings->get("fixed_map_seed").empty()) {
+ params.seed = (((u64)(myrand() & 0xffff) << 0)
+ | ((u64)(myrand() & 0xffff) << 16)
+ | ((u64)(myrand() & 0xffff) << 32)
+ | ((u64)(myrand() & 0xffff) << 48));
+ }
+}
+
+
+void EmergeManager::initMapgens() {
if (mapgen.size())
return;
-
- biomedef->resolveNodeNames(ndef);
-
- this->params = mgparams;
- for (unsigned int i = 0; i != emergethread.size(); i++) {
- mg = createMapgen(params->mg_name, 0, params);
- if (!mg) {
- infostream << "EmergeManager: falling back to mapgen v6" << std::endl;
- delete params;
- params = createMapgenParams("v6");
- mg = createMapgen("v6", 0, params);
+
+ if (!params.sparams) {
+ params.sparams = createMapgenParams(params.mg_name);
+ if (!params.sparams) {
+ params.mg_name = DEFAULT_MAPGEN;
+ params.sparams = createMapgenParams(params.mg_name);
+ assert(params.sparams);
}
+ params.sparams->readParams(g_settings);
+ }
+
+ // Create the mapgens
+ for (size_t i = 0; i != emergethread.size(); i++) {
+ Mapgen *mg = createMapgen(params.mg_name, i, ¶ms);
+ assert(mg);
mapgen.push_back(mg);
}
}
+Mapgen *EmergeManager::getCurrentMapgen() {
+ for (unsigned int i = 0; i != emergethread.size(); i++) {
+ if (emergethread[i]->IsSameThread())
+ return emergethread[i]->mapgen;
+ }
+
+ return NULL;
+}
+
+
+void EmergeManager::startThreads() {
+ if (threads_active)
+ return;
+
+ for (unsigned int i = 0; i != emergethread.size(); i++)
+ emergethread[i]->Start();
+
+ threads_active = true;
+}
+
+
+void EmergeManager::stopThreads() {
+ if (!threads_active)
+ return;
+
+ // Request thread stop in parallel
+ for (unsigned int i = 0; i != emergethread.size(); i++) {
+ emergethread[i]->Stop();
+ emergethread[i]->qevent.signal();
+ }
+
+ // Then do the waiting for each
+ for (unsigned int i = 0; i != emergethread.size(); i++)
+ emergethread[i]->Wait();
+
+ threads_active = false;
+}
+
+
bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate) {
std::map<v3s16, BlockEmergeData *>::const_iterator iter;
BlockEmergeData *bedata;
u16 count;
u8 flags = 0;
int idx = 0;
-
+
if (allow_generate)
flags |= BLOCK_EMERGE_ALLOWGEN;
{
JMutexAutoLock queuelock(queuemutex);
-
+
count = blocks_enqueued.size();
if (count >= qlimit_total)
return false;
u16 qlimit_peer = allow_generate ? qlimit_generate : qlimit_diskonly;
if (count >= qlimit_peer)
return false;
-
+
iter = blocks_enqueued.find(p);
if (iter != blocks_enqueued.end()) {
bedata = iter->second;
bedata->flags = flags;
bedata->peer_requested = peer_id;
blocks_enqueued.insert(std::make_pair(p, bedata));
-
+
peer_queue_count[peer_id] = count + 1;
-
+
// insert into the EmergeThread queue with the least items
int lowestitems = emergethread[0]->blockqueue.size();
for (unsigned int i = 1; i != emergethread.size(); i++) {
lowestitems = nitems;
}
}
-
+
emergethread[idx]->blockqueue.push(p);
}
emergethread[idx]->qevent.signal();
-
+
return true;
}
int EmergeManager::getGroundLevelAtPoint(v2s16 p) {
if (mapgen.size() == 0 || !mapgen[0]) {
errorstream << "EmergeManager: getGroundLevelAtPoint() called"
- " before mapgen initialized" << std::endl;
+ " before mapgen initialized" << std::endl;
return 0;
}
-
+
return mapgen[0]->getGroundLevelAtPoint(p);
}
//yuck, but then again, should i bother being accurate?
//the height of the nodes in a single block is quite variable
- return blockpos.Y * (MAP_BLOCKSIZE + 1) <= params->water_level;
+ return blockpos.Y * (MAP_BLOCKSIZE + 1) <= params.water_level;
}
u32 EmergeManager::getBlockSeed(v3s16 p) {
- return (u32)(params->seed & 0xFFFFFFFF) +
+ return (u32)(params.seed & 0xFFFFFFFF) +
p.Z * 38134234 +
p.Y * 42123 +
p.X * 23;
" not registered" << std::endl;
return NULL;
}
-
+
MapgenFactory *mgfactory = iter->second;
return mgfactory->createMapgen(mgid, mgparams, this);
}
-MapgenParams *EmergeManager::createMapgenParams(std::string mgname) {
+MapgenSpecificParams *EmergeManager::createMapgenParams(std::string mgname) {
std::map<std::string, MapgenFactory *>::const_iterator iter;
iter = mglist.find(mgname);
if (iter == mglist.end()) {
" not registered" << std::endl;
return NULL;
}
-
+
MapgenFactory *mgfactory = iter->second;
return mgfactory->createMapgenParams();
}
-MapgenParams *EmergeManager::getParamsFromSettings(Settings *settings) {
- std::string mg_name = settings->get("mg_name");
- MapgenParams *mgparams = createMapgenParams(mg_name);
- if (!mgparams)
- return NULL;
-
- mgparams->mg_name = mg_name;
- mgparams->seed = settings->getU64(settings == g_settings ? "fixed_map_seed" : "seed");
- mgparams->water_level = settings->getS16("water_level");
- mgparams->chunksize = settings->getS16("chunksize");
- mgparams->flags = settings->getFlagStr("mg_flags", flagdesc_mapgen);
-
- if (!mgparams->readParams(settings)) {
- delete mgparams;
- return NULL;
- }
- return mgparams;
+void EmergeManager::loadParamsFromSettings(Settings *settings) {
+ std::string seed_str;
+ const char *setname = (settings == g_settings) ? "fixed_map_seed" : "seed";
+
+ if (settings->getNoEx(setname, seed_str))
+ params.seed = read_seed(seed_str.c_str());
+
+ settings->getNoEx("mg_name", params.mg_name);
+ settings->getS16NoEx("water_level", params.water_level);
+ settings->getS16NoEx("chunksize", params.chunksize);
+ settings->getFlagStrNoEx("mg_flags", params.flags, flagdesc_mapgen);
+ settings->getNoiseParams("mg_biome_np_heat", params.np_biome_heat);
+ settings->getNoiseParams("mg_biome_np_humidity", params.np_biome_humidity);
+
+ delete params.sparams;
+ params.sparams = createMapgenParams(params.mg_name);
+ if (params.sparams)
+ params.sparams->readParams(settings);
}
-void EmergeManager::setParamsToSettings(Settings *settings) {
- settings->set("mg_name", params->mg_name);
- settings->setU64("seed", params->seed);
- settings->setS16("water_level", params->water_level);
- settings->setS16("chunksize", params->chunksize);
- settings->setFlagStr("mg_flags", params->flags, flagdesc_mapgen);
+void EmergeManager::saveParamsToSettings(Settings *settings) {
+ settings->set("mg_name", params.mg_name);
+ settings->setU64("seed", params.seed);
+ settings->setS16("water_level", params.water_level);
+ settings->setS16("chunksize", params.chunksize);
+ settings->setFlagStr("mg_flags", params.flags, flagdesc_mapgen, (u32)-1);
+ settings->setNoiseParams("mg_biome_np_heat", params.np_biome_heat);
+ settings->setNoiseParams("mg_biome_np_humidity", params.np_biome_humidity);
- params->writeParams(settings);
+ if (params.sparams)
+ params.sparams->writeParams(settings);
}
}
-////////////////////////////// Emerge Thread //////////////////////////////////
+////////////////////////////// Emerge Thread //////////////////////////////////
bool EmergeThread::popBlockEmerge(v3s16 *pos, u8 *flags) {
std::map<v3s16, BlockEmergeData *>::iterator iter;
return false;
v3s16 p = blockqueue.front();
blockqueue.pop();
-
+
*pos = p;
-
+
iter = emerge->blocks_enqueued.find(p);
- if (iter == emerge->blocks_enqueued.end())
+ if (iter == emerge->blocks_enqueued.end())
return false; //uh oh, queue and map out of sync!!
BlockEmergeData *bedata = iter->second;
*flags = bedata->flags;
-
+
emerge->peer_queue_count[bedata->peer_requested]--;
delete bedata;
emerge->blocks_enqueued.erase(iter);
-
+
return true;
}
-bool EmergeThread::getBlockOrStartGen(v3s16 p, MapBlock **b,
+bool EmergeThread::getBlockOrStartGen(v3s16 p, MapBlock **b,
BlockMakeData *data, bool allow_gen) {
v2s16 p2d(p.X, p.Z);
//envlock: usually takes <=1ms, sometimes 90ms or ~400ms to acquire
- JMutexAutoLock envlock(m_server->m_env_mutex);
-
+ JMutexAutoLock envlock(m_server->m_env_mutex);
+
// Load sector if it isn't loaded
if (map->getSectorNoGenerateNoEx(p2d) == NULL)
map->loadSectorMeta(p2d);
if (!block || block->isDummy() || !block->isGenerated()) {
EMERGE_DBG_OUT("not in memory, attempting to load from disk");
block = map->loadBlock(p);
+ if (block && block->isGenerated())
+ map->prepareBlock(block);
}
// If could not load and allowed to generate,
*b = block;
return map->initBlockMake(data, p);
}
-
+
*b = block;
return false;
}
void *EmergeThread::Thread() {
ThreadStarted();
- log_register_thread("EmergeThread" + id);
+ log_register_thread("EmergeThread" + itos(id));
DSTACK(__FUNCTION_NAME);
BEGIN_DEBUG_EXCEPTION_HANDLER
v3s16 last_tried_pos(-32768,-32768,-32768); // For error output
v3s16 p;
- u8 flags;
-
+ u8 flags = 0;
+
map = (ServerMap *)&(m_server->m_env->getMap());
emerge = m_server->m_emerge;
mapgen = emerge->mapgen[id];
enable_mapgen_debug_info = emerge->mapgen_debug_info;
-
- while (getRun())
+
+ porting::setThreadName("EmergeThread");
+
+ while (!StopRequested())
try {
if (!popBlockEmerge(&p, &flags)) {
qevent.wait();
bool allow_generate = flags & BLOCK_EMERGE_ALLOWGEN;
EMERGE_DBG_OUT("p=" PP(p) " allow_generate=" << allow_generate);
-
+
/*
Try to fetch block from memory or disk.
If not found and asked to generate, initialize generator.
BlockMakeData data;
MapBlock *block = NULL;
std::map<v3s16, MapBlock *> modified_blocks;
-
- if (getBlockOrStartGen(p, &block, &data, allow_generate)) {
+
+ if (getBlockOrStartGen(p, &block, &data, allow_generate) && mapgen) {
{
ScopeProfiler sp(g_profiler, "EmergeThread: Mapgen::makeChunk", SPT_AVG);
TimeTaker t("mapgen::make_block()");
{
//envlock: usually 0ms, but can take either 30 or 400ms to acquire
- JMutexAutoLock envlock(m_server->m_env_mutex);
+ JMutexAutoLock envlock(m_server->m_env_mutex);
ScopeProfiler sp(g_profiler, "EmergeThread: after "
"Mapgen::makeChunk (envlock)", SPT_AVG);
map->finishBlockMake(&data, modified_blocks);
-
+
block = map->getBlockNoCreateNoEx(p);
if (block) {
/*
// Ignore map edit events, they will not need to be sent
// to anybody because the block hasn't been sent to anybody
- MapEditEventAreaIgnorer
+ MapEditEventAreaIgnorer
ign(&m_server->m_ignore_map_edit_events_area,
VoxelArea(minp, maxp));
- { // takes about 90ms with -O1 on an e3-1230v2
- scriptapi_environment_on_generated(m_server->m_lua,
+ try { // takes about 90ms with -O1 on an e3-1230v2
+ m_server->getScriptIface()->environment_OnGenerated(
minp, maxp, emerge->getBlockSeed(minp));
+ } catch(LuaError &e) {
+ m_server->setAsyncFatalError(e.what());
}
EMERGE_DBG_OUT("ended up with: " << analyze_block(block));
-
+
m_server->m_env->activateBlock(block, 0);
}
}
/*
Set sent status of modified blocks on clients
*/
-
- // NOTE: Server's clients are also behind the connection mutex
- //conlock: consistently takes 30-40ms to acquire
- JMutexAutoLock lock(m_server->m_con_mutex);
// Add the originally fetched block to the modified list
if (block)
modified_blocks[p] = block;
- // Set the modified blocks unsent for all the clients
- for (std::map<u16, RemoteClient*>::iterator
- i = m_server->m_clients.begin();
- i != m_server->m_clients.end(); ++i) {
- RemoteClient *client = i->second;
- if (modified_blocks.size() > 0) {
- // Remove block from sent history
- client->SetBlocksNotSent(modified_blocks);
- }
+ if (modified_blocks.size() > 0) {
+ m_server->SetBlocksNotSent(modified_blocks);
}
}
catch (VersionMismatchException &e) {
err << "You can ignore this using [ignore_world_load_errors = true]."<<std::endl;
m_server->setAsyncFatalError(err.str());
}
-
+
END_DEBUG_EXCEPTION_HANDLER(errorstream)
log_deregister_thread();
return NULL;