content_t c_stair;
bool diagonal_dirs;
+ bool only_in_ground;
v3s16 holesize;
- v3s16 roomsize;
+ u16 corridor_len_min;
+ u16 corridor_len_max;
+ v3s16 room_size_min;
+ v3s16 room_size_max;
+ v3s16 room_size_large_min;
+ v3s16 room_size_large_max;
u16 rooms_min;
u16 rooms_max;
s16 y_min;