#include "main.h" // for g_settings
#include "settings.h"
#include "clouds.h"
+#include "clientmap.h"
#include "util/timetaker.h"
typedef enum {
void init_texture(video::IVideoDriver* driver, const v2u32& screensize,
video::ITexture** texture)
{
- static v2u32 last_screensize = v2u32(0,0);
-
- if (( *texture == NULL ) || (screensize != last_screensize))
+ if (*texture != NULL)
{
- if (*texture != NULL)
- {
- driver->removeTexture(*texture);
- }
- *texture = driver->addRenderTargetTexture(
- core::dimension2d<u32>(screensize.X, screensize.Y));
- last_screensize = screensize;
+ driver->removeTexture(*texture);
}
+ *texture = driver->addRenderTargetTexture(
+ core::dimension2d<u32>(screensize.X, screensize.Y));
}
video::ITexture* draw_image(const v2u32& screensize,
video::SColor skycolor )
{
static video::ITexture* images[2] = { NULL, NULL };
+ static v2u32 last_screensize = v2u32(0,0);
video::ITexture* image = NULL;
- if (psign == RIGHT)
- {
+ if (screensize != last_screensize) {
init_texture(driver, screensize, &images[1]);
image = images[1];
- } else {
init_texture(driver, screensize, &images[0]);
image = images[0];
+ last_screensize = screensize;
}
driver->setRenderTarget(image, true, true,
guienv->drawAll();
for (unsigned int i = 0; i < screensize.Y; i+=2 ) {
+#if (IRRLICHT_VERSION_MAJOR >= 1) && (IRRLICHT_VERSION_MINOR >= 8)
+ driver->draw2DImage(left_image, irr::core::position2d<s32>(0, i),
+#else
driver->draw2DImage(left_image, irr::core::position2d<s32>(0, screensize.Y-i),
+#endif
irr::core::rect<s32>(0, i,screensize.X, i+1), 0,
irr::video::SColor(255, 255, 255, 255),
false);
bool draw_crosshair = ((player->hud_flags & HUD_FLAG_CROSSHAIR_VISIBLE) &&
(camera.getCameraMode() != CAMERA_MODE_THIRD_FRONT));
+#ifdef HAVE_TOUCHSCREENGUI
+ try {
+ draw_crosshair = !g_settings->getBool("touchtarget");
+ }
+ catch(SettingNotFoundException) {}
+#endif
+
std::string draw_mode = g_settings->get("3d_mode");
smgr->drawAll();
draw_plain(camera, show_hud, hud, hilightboxes, driver,
draw_wield_tool, client, guienv);
}
+
+ /*
+ Post effects
+ */
+ {
+ client.getEnv().getClientMap().renderPostFx(camera.getCameraMode());
+ }
+
//TODO how to make those 3d too
if (show_hud)
{