Fix damage flash when damage disabled
[oweals/minetest.git] / src / defaultsettings.cpp
index a2d0a4c4106c1042a1a532958a3421bfe2bb5827..da5dcae94c96353c8220a08340c92b741fec15d9 100644 (file)
@@ -21,6 +21,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "porting.h"
 #include "filesys.h"
 #include "config.h"
+#include "constants.h"
+#include "porting.h"
 
 void set_default_settings(Settings *settings)
 {
@@ -41,27 +43,36 @@ void set_default_settings(Settings *settings)
        settings->setDefault("keymap_special1", "KEY_KEY_E");
        settings->setDefault("keymap_chat", "KEY_KEY_T");
        settings->setDefault("keymap_cmd", "/");
+       settings->setDefault("keymap_minimap", "KEY_F9");
        settings->setDefault("keymap_console", "KEY_F10");
        settings->setDefault("keymap_rangeselect", "KEY_KEY_R");
        settings->setDefault("keymap_freemove", "KEY_KEY_K");
        settings->setDefault("keymap_fastmove", "KEY_KEY_J");
        settings->setDefault("keymap_noclip", "KEY_KEY_H");
+       settings->setDefault("keymap_cinematic", "KEY_F8");
        settings->setDefault("keymap_screenshot", "KEY_F12");
        settings->setDefault("keymap_toggle_hud", "KEY_F1");
        settings->setDefault("keymap_toggle_chat", "KEY_F2");
        settings->setDefault("keymap_toggle_force_fog_off", "KEY_F3");
-       settings->setDefault("keymap_toggle_update_camera", "KEY_F4");
+       settings->setDefault("keymap_toggle_update_camera",
+#if DEBUG
+                       "KEY_F4");
+#else
+                       "none");
+#endif
        settings->setDefault("keymap_toggle_debug", "KEY_F5");
        settings->setDefault("keymap_toggle_profiler", "KEY_F6");
        settings->setDefault("keymap_camera_mode", "KEY_F7");
        settings->setDefault("keymap_increase_viewing_range_min", "+");
        settings->setDefault("keymap_decrease_viewing_range_min", "-");
+       settings->setDefault("enable_build_where_you_stand", "false" );
        settings->setDefault("3d_mode", "none");
        settings->setDefault("3d_paralax_strength", "0.025");
        settings->setDefault("aux1_descends", "false");
        settings->setDefault("doubletap_jump", "false");
        settings->setDefault("always_fly_fast", "true");
        settings->setDefault("directional_colored_fog", "true");
+       settings->setDefault("tooltip_show_delay", "400");
 
        // Some (temporary) keys for debugging
        settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
@@ -96,14 +107,19 @@ void set_default_settings(Settings *settings)
        settings->setDefault("fov", "72");
        settings->setDefault("view_bobbing", "true");
        settings->setDefault("new_style_water", "false");
-       settings->setDefault("new_style_leaves", "true");
+       settings->setDefault("leaves_style", "fancy");
+       settings->setDefault("connected_glass", "false");
        settings->setDefault("smooth_lighting", "true");
+       settings->setDefault("display_gamma", "1.8");
        settings->setDefault("texture_path", "");
        settings->setDefault("shader_path", "");
        settings->setDefault("video_driver", "opengl");
        settings->setDefault("free_move", "false");
        settings->setDefault("noclip", "false");
        settings->setDefault("continuous_forward", "false");
+       settings->setDefault("cinematic", "false");
+       settings->setDefault("camera_smoothing", "0");
+       settings->setDefault("cinematic_camera_smoothing", "0.7");
        settings->setDefault("fast_move", "false");
        settings->setDefault("invert_mouse", "false");
        settings->setDefault("enable_clouds", "true");
@@ -112,44 +128,63 @@ void set_default_settings(Settings *settings)
        settings->setDefault("fall_bobbing_amount", "0.0");
        settings->setDefault("enable_3d_clouds", "true");
        settings->setDefault("cloud_height", "120");
+       settings->setDefault("cloud_radius", "12");
        settings->setDefault("menu_clouds", "true");
        settings->setDefault("opaque_water", "false");
        settings->setDefault("console_color", "(0,0,0)");
        settings->setDefault("console_alpha", "200");
        settings->setDefault("selectionbox_color", "(0,0,0)");
+       settings->setDefault("enable_node_highlighting", "false");
        settings->setDefault("crosshair_color", "(255,255,255)");
        settings->setDefault("crosshair_alpha", "255");
+       settings->setDefault("hud_scaling", "1.0");
        settings->setDefault("gui_scaling", "1.0");
+       settings->setDefault("gui_scaling_filter", "false");
+       settings->setDefault("gui_scaling_filter_txr2img", "true");
        settings->setDefault("mouse_sensitivity", "0.2");
        settings->setDefault("enable_sound", "true");
        settings->setDefault("sound_volume", "0.8");
        settings->setDefault("desynchronize_mapblock_texture_animation", "true");
+       settings->setDefault("selectionbox_width","2");
        settings->setDefault("hud_hotbar_max_width","1.0");
+       settings->setDefault("enable_local_map_saving", "false");
 
        settings->setDefault("mip_map", "false");
        settings->setDefault("anisotropic_filter", "false");
        settings->setDefault("bilinear_filter", "false");
        settings->setDefault("trilinear_filter", "false");
-       settings->setDefault("preload_item_visuals", "true");
+       settings->setDefault("texture_clean_transparent", "false");
+       settings->setDefault("texture_min_size", "64");
+       settings->setDefault("preload_item_visuals", "false");
        settings->setDefault("enable_bumpmapping", "false");
        settings->setDefault("enable_parallax_occlusion", "false");
        settings->setDefault("generate_normalmaps", "false");
        settings->setDefault("normalmaps_strength", "0.6");
        settings->setDefault("normalmaps_smooth", "1");
-       settings->setDefault("parallax_occlusion_scale", "0.06");
-       settings->setDefault("parallax_occlusion_bias", "0.03");
+       settings->setDefault("parallax_occlusion_mode", "1");
+       settings->setDefault("parallax_occlusion_iterations", "4");
+       settings->setDefault("parallax_occlusion_scale", "0.08");
+       settings->setDefault("parallax_occlusion_bias", "0.04");
        settings->setDefault("enable_waving_water", "false");
        settings->setDefault("water_wave_height", "1.0");
        settings->setDefault("water_wave_length", "20.0");
        settings->setDefault("water_wave_speed", "5.0");
        settings->setDefault("enable_waving_leaves", "false");
        settings->setDefault("enable_waving_plants", "false");
+       settings->setDefault("ambient_occlusion_gamma", "2.2");
        settings->setDefault("enable_shaders", "true");
        settings->setDefault("repeat_rightclick_time", "0.25");
        settings->setDefault("enable_particles", "true");
+       settings->setDefault("enable_mesh_cache", "false");
+
+       settings->setDefault("enable_minimap", "true");
+       settings->setDefault("minimap_shape_round", "true");
+       settings->setDefault("minimap_double_scan_height", "true");
 
        settings->setDefault("curl_timeout", "5000");
        settings->setDefault("curl_parallel_limit", "8");
+       settings->setDefault("curl_file_download_timeout", "300000");
+       settings->setDefault("curl_verify_cert", "true");
 
        settings->setDefault("enable_remote_media_server", "true");
 
@@ -164,19 +199,30 @@ void set_default_settings(Settings *settings)
 #if USE_FREETYPE
        settings->setDefault("freetype", "true");
        settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "liberationsans.ttf"));
-       settings->setDefault("font_size", "13");
        settings->setDefault("font_shadow", "1");
        settings->setDefault("font_shadow_alpha", "128");
        settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
-       settings->setDefault("mono_font_size", "13");
        settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf"));
-       settings->setDefault("fallback_font_size", "13");
+
        settings->setDefault("fallback_font_shadow", "1");
        settings->setDefault("fallback_font_shadow_alpha", "128");
+
+       std::stringstream fontsize;
+       fontsize << TTF_DEFAULT_FONT_SIZE;
+
+       settings->setDefault("font_size", fontsize.str());
+       settings->setDefault("mono_font_size", fontsize.str());
+       settings->setDefault("fallback_font_size", fontsize.str());
 #else
        settings->setDefault("freetype", "false");
-       settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "fontlucida.png"));
-       settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "fontdejavusansmono.png"));
+       settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "lucida_sans"));
+       settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
+
+       std::stringstream fontsize;
+       fontsize << DEFAULT_FONT_SIZE;
+
+       settings->setDefault("font_size", fontsize.str());
+       settings->setDefault("mono_font_size", fontsize.str());
 #endif
 
        // Server stuff
@@ -184,19 +230,18 @@ void set_default_settings(Settings *settings)
        settings->setDefault("workaround_window_size","5");
        settings->setDefault("max_packets_per_iteration","1024");
        settings->setDefault("port", "30000");
-       settings->setDefault("bind_address","");
+       settings->setDefault("bind_address", "");
        settings->setDefault("default_game", "minetest");
        settings->setDefault("motd", "");
        settings->setDefault("max_users", "15");
        settings->setDefault("strict_protocol_version_checking", "false");
        settings->setDefault("creative_mode", "false");
        settings->setDefault("enable_damage", "true");
-       settings->setDefault("only_peaceful_mobs", "false");
        settings->setDefault("fixed_map_seed", "");
        settings->setDefault("give_initial_stuff", "false");
        settings->setDefault("default_password", "");
        settings->setDefault("default_privs", "interact, shout");
-       settings->setDefault("unlimited_player_transfer_distance", "true");
+       settings->setDefault("player_transfer_distance", "0");
        settings->setDefault("enable_pvp", "true");
        settings->setDefault("disallow_empty_password", "false");
        settings->setDefault("disable_anticheat", "false");
@@ -234,7 +279,9 @@ void set_default_settings(Settings *settings)
        settings->setDefault("emergequeue_limit_diskonly", "32");
        settings->setDefault("emergequeue_limit_generate", "32");
        settings->setDefault("num_emerge_threads", "1");
-       
+       settings->setDefault("secure.enable_security", "false");
+       settings->setDefault("secure.trusted_mods", "");
+
        // physics stuff
        settings->setDefault("movement_acceleration_default", "3");
        settings->setDefault("movement_acceleration_air", "2");
@@ -250,17 +297,17 @@ void set_default_settings(Settings *settings)
        settings->setDefault("movement_gravity", "9.81");
 
        //liquid stuff
-       settings->setDefault("liquid_loop_max", "10000");
+       settings->setDefault("liquid_loop_max", "100000");
+       settings->setDefault("liquid_queue_purge_time", "0");
        settings->setDefault("liquid_update", "1.0");
 
        //mapgen stuff
        settings->setDefault("mg_name", "v6");
        settings->setDefault("water_level", "1");
        settings->setDefault("chunksize", "5");
-       settings->setDefault("mg_flags", "");
-
-       settings->setDefault("mgmath_generator", "mandelbox");
-
+       settings->setDefault("mg_flags", "dungeons");
+       settings->setDefault("mgv6_spflags", "jungles, snowbiomes");
+       settings->setDefault("enable_floating_dungeons", "true");
 
        // IPv6
        settings->setDefault("enable_ipv6", "true");
@@ -276,6 +323,40 @@ void set_default_settings(Settings *settings)
        settings->setDefault("high_precision_fpu", "true");
 
        settings->setDefault("language", "");
+
+#ifdef __ANDROID__
+       settings->setDefault("screenW", "0");
+       settings->setDefault("screenH", "0");
+       settings->setDefault("enable_shaders", "false");
+       settings->setDefault("fullscreen", "true");
+       settings->setDefault("enable_particles", "false");
+       settings->setDefault("video_driver", "ogles1");
+       settings->setDefault("touchtarget", "true");
+       settings->setDefault("TMPFolder","/sdcard/" PROJECT_NAME_C "/tmp/");
+       settings->setDefault("touchscreen_threshold","20");
+       settings->setDefault("smooth_lighting", "false");
+       settings->setDefault("max_simultaneous_block_sends_per_client", "3");
+       settings->setDefault("emergequeue_limit_diskonly", "8");
+       settings->setDefault("emergequeue_limit_generate", "8");
+       settings->setDefault("preload_item_visuals", "false");
+
+       settings->setDefault("viewing_range_nodes_max", "50");
+       settings->setDefault("viewing_range_nodes_min", "20");
+       settings->setDefault("inventory_image_hack", "false");
+
+       //check for device with small screen
+       float x_inches = ((double) porting::getDisplaySize().X /
+                       (160 * porting::getDisplayDensity()));
+       if (x_inches  < 3.5) {
+               settings->setDefault("hud_scaling", "0.6");
+       }
+       else if (x_inches < 4.5) {
+               settings->setDefault("hud_scaling", "0.7");
+       }
+       settings->setDefault("curl_verify_cert","false");
+#else
+       settings->setDefault("screen_dpi", "72");
+#endif
 }
 
 void override_default_settings(Settings *settings, Settings *from)
@@ -286,4 +367,3 @@ void override_default_settings(Settings *settings, Settings *from)
                settings->setDefault(name, from->get(name));
        }
 }
-