LuaVoxelManip: Add option to allocate blank data
[oweals/minetest.git] / src / defaultsettings.cpp
index a8ae9e251178885dec4179347d6152d954cf4c89..b660912f939708bed7a5f32d02696f687e91fb4e 100644 (file)
@@ -195,7 +195,7 @@ void set_default_settings(Settings *settings)
        settings->setDefault("mono_font_size", fontsize.str());
        settings->setDefault("fallback_font_size", fontsize.str());
 #else
-       settings->setDefault("freetype", "false");
+       settings->setDefault("freetype", "false");
        settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "lucida_sans"));
        settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
 
@@ -276,7 +276,8 @@ void set_default_settings(Settings *settings)
        settings->setDefault("movement_gravity", "9.81");
 
        //liquid stuff
-       settings->setDefault("liquid_loop_max", "10000");
+       settings->setDefault("liquid_loop_max", "100000");
+       settings->setDefault("liquid_queue_purge_time", "0");
        settings->setDefault("liquid_update", "1.0");
 
        //mapgen stuff