g_settings.setDefault("keymap_sneak", "KEY_LSHIFT");
g_settings.setDefault("keymap_inventory", "KEY_KEY_I");
g_settings.setDefault("keymap_chat", "KEY_KEY_T");
+ g_settings.setDefault("keymap_cmd", "/");
g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R");
g_settings.setDefault("keymap_freemove", "KEY_KEY_K");
g_settings.setDefault("keymap_fastmove", "KEY_KEY_J");
g_settings.setDefault("wanted_fps", "30");
g_settings.setDefault("fps_max", "60");
g_settings.setDefault("viewing_range_nodes_max", "300");
- g_settings.setDefault("viewing_range_nodes_min", "25");
+ g_settings.setDefault("viewing_range_nodes_min", "15");
g_settings.setDefault("screenW", "800");
g_settings.setDefault("screenH", "600");
g_settings.setDefault("address", "");
g_settings.setDefault("random_input", "false");
- g_settings.setDefault("client_unload_unused_data_timeout", "1200");
+ g_settings.setDefault("client_unload_unused_data_timeout", "600");
g_settings.setDefault("enable_fog", "true");
+ g_settings.setDefault("fov", "72");
+ g_settings.setDefault("view_bobbing", "true");
g_settings.setDefault("new_style_water", "false");
g_settings.setDefault("new_style_leaves", "true");
g_settings.setDefault("smooth_lighting", "true");
g_settings.setDefault("screenshot_path", ".");
// Server stuff
+ g_settings.setDefault("motd", "");
g_settings.setDefault("enable_experimental", "false");
g_settings.setDefault("creative_mode", "false");
- g_settings.setDefault("enable_damage", "false"); //TODO: Set to true when healing is possible
+ g_settings.setDefault("enable_damage", "true");
g_settings.setDefault("give_initial_stuff", "false");
g_settings.setDefault("default_password", "");
g_settings.setDefault("default_privs", "build, shout");
g_settings.setDefault("profiler_print_interval", "0");
g_settings.setDefault("enable_mapgen_debug_info", "false");
+ g_settings.setDefault("fixed_map_seed", "");
g_settings.setDefault("objectdata_interval", "0.2");
g_settings.setDefault("active_object_range", "2");