#include "common_irrlicht.h"
#include "threads.h"
#include "gettime.h"
+#include "constants.h"
+#include "exceptions.h"
+
+#ifdef _WIN32
+ #define WIN32_LEAN_AND_MEAN
+ #include <windows.h>
+ #include <eh.h>
+#else
+#endif
/*
Debug output
if(g_debugstreams[i] == stderr && m_disable_stderr)
continue;
if(g_debugstreams[i] != NULL)
- fwrite(&c, 1, 1, g_debugstreams[i]);
+ (void)fwrite(&c, 1, 1, g_debugstreams[i]);
//TODO: Is this slow?
fflush(g_debugstreams[i]);
}
if(g_debugstreams[i] == stderr && m_disable_stderr)
continue;
if(g_debugstreams[i] != NULL)
- fwrite(s, 1, n, g_debugstreams[i]);
+ (void)fwrite(s, 1, n, g_debugstreams[i]);
//TODO: Is this slow?
fflush(g_debugstreams[i]);
}
core::map<u16, u16> m_packets;
};
+/*
+ These should be put into every thread
+*/
+
+#if CATCH_UNHANDLED_EXCEPTIONS == 1
+ #define BEGIN_PORTABLE_DEBUG_EXCEPTION_HANDLER try{
+ #define END_PORTABLE_DEBUG_EXCEPTION_HANDLER\
+ }catch(std::exception &e){\
+ dstream<<std::endl<<DTIME\
+ <<"ERROR: An unhandled exception occurred: "\
+ <<e.what()<<std::endl;\
+ assert(0);\
+ }
+ #ifdef _WIN32 // Windows
+
+/*class SE_Exception : public std::exception
+{
+private:
+ unsigned int nSE;
+public:
+ SE_Exception() {}
+ SE_Exception( unsigned int n ) : nSE( n ) {}
+ ~SE_Exception() {}
+ unsigned int getSeNumber() { return nSE; }
+};*/
+
+void se_trans_func(unsigned int, EXCEPTION_POINTERS*);
+
+class FatalSystemException : public BaseException
+{
+public:
+ FatalSystemException(const char *s):
+ BaseException(s)
+ {}
+};
+
+ #define BEGIN_DEBUG_EXCEPTION_HANDLER \
+ BEGIN_PORTABLE_DEBUG_EXCEPTION_HANDLER\
+ _set_se_translator(se_trans_func);
+
+ #define END_DEBUG_EXCEPTION_HANDLER \
+ END_PORTABLE_DEBUG_EXCEPTION_HANDLER
+
+ #else // Posix
+ #define BEGIN_DEBUG_EXCEPTION_HANDLER\
+ BEGIN_PORTABLE_DEBUG_EXCEPTION_HANDLER
+ #define END_DEBUG_EXCEPTION_HANDLER\
+ END_PORTABLE_DEBUG_EXCEPTION_HANDLER
+ #endif
+#else
+ // Dummy ones
+ #define BEGIN_DEBUG_EXCEPTION_HANDLER
+ #define END_DEBUG_EXCEPTION_HANDLER
+#endif
#endif // DEBUG_HEADER