#if USE_REDIS
-#include "database.h"
#include <hiredis.h>
#include <string>
+#include "database.h"
class Settings;
-class Database_Redis : public Database
+class Database_Redis : public MapDatabase
{
public:
Database_Redis(Settings &conf);
~Database_Redis();
- virtual void beginSave();
- virtual void endSave();
+ void beginSave();
+ void endSave();
- virtual bool saveBlock(const v3s16 &pos, const std::string &data);
- virtual std::string loadBlock(const v3s16 &pos);
- virtual bool deleteBlock(const v3s16 &pos);
- virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
+ bool saveBlock(const v3s16 &pos, const std::string &data);
+ void loadBlock(const v3s16 &pos, std::string *block);
+ bool deleteBlock(const v3s16 &pos);
+ void listAllLoadableBlocks(std::vector<v3s16> &dst);
private:
redisContext *ctx;
#endif // USE_REDIS
#endif
-