class Settings;
-class Database_Redis : public Database
+class Database_Redis : public MapDatabase
{
public:
Database_Redis(Settings &conf);
void listAllLoadableBlocks(std::vector<v3s16> &dst);
private:
- redisContext *ctx;
- std::string hash;
+ redisContext *ctx = nullptr;
+ std::string hash = "";
};
#endif // USE_REDIS