#include "database.h"
#include "leveldb/db.h"
-class Database_LevelDB : public Database
+class Database_LevelDB : public MapDatabase
{
public:
Database_LevelDB(const std::string &savedir);
bool deleteBlock(const v3s16 &pos);
void listAllLoadableBlocks(std::vector<v3s16> &dst);
+ void beginSave() {}
+ void endSave() {}
private:
leveldb::DB *m_database;
};