Light calculation: New bulk node lighting code
[oweals/minetest.git] / src / database-dummy.h
index 732a206f8274904c6373ea4e12beee9be3007b93..72100edd0bdcb1f3c952db1db3a16d6317ab167a 100644 (file)
@@ -25,22 +25,17 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "database.h"
 #include "irrlichttypes.h"
 
-class ServerMap;
-
 class Database_Dummy : public Database
 {
 public:
-       Database_Dummy(ServerMap *map);
-       virtual void beginSave();
-       virtual void endSave();
-       virtual bool saveBlock(v3s16 blockpos, std::string &data);
-       virtual std::string loadBlock(v3s16 blockpos);
-       virtual bool deleteBlock(v3s16 blockpos);
-       virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
-       virtual int Initialized(void);
-       ~Database_Dummy();
+       bool saveBlock(const v3s16 &pos, const std::string &data);
+       void loadBlock(const v3s16 &pos, std::string *block);
+       bool deleteBlock(const v3s16 &pos);
+       void listAllLoadableBlocks(std::vector<v3s16> &dst);
+
 private:
-       ServerMap *srvmap;
-       std::map<u64, std::string> m_database;
+       std::map<s64, std::string> m_database;
 };
+
 #endif
+