sqlite3_vrfy(sqlite3_step(m_stmt_player_metadata_remove), SQLITE_DONE);
sqlite3_reset(m_stmt_player_metadata_remove);
- const PlayerAttributes &attrs = sao->getExtendedAttributes();
+ const StringMap &attrs = sao->getMeta().getStrings();
for (const auto &attr : attrs) {
str_to_sqlite(m_stmt_player_metadata_add, 1, player->getName());
str_to_sqlite(m_stmt_player_metadata_add, 2, attr.first);
sqlite3_vrfy(sqlite3_step(m_stmt_player_metadata_add), SQLITE_DONE);
sqlite3_reset(m_stmt_player_metadata_add);
}
+ sao->getMeta().setModified(false);
endSave();
}
std::string attr = sqlite_to_string(m_stmt_player_metadata_load, 0);
std::string value = sqlite_to_string(m_stmt_player_metadata_load, 1);
- sao->setExtendedAttribute(attr, value);
+ sao->getMeta().setString(attr, value);
}
+ sao->getMeta().setModified(false);
sqlite3_reset(m_stmt_player_metadata_load);
return true;
}