/*
-Minetest-c55
-Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
#include "log.h"
#include <sstream>
#include <set>
+#include <algorithm>
#include "gamedef.h"
#include "inventory.h"
#include "util/serialize.h"
+#include "strfnd.h"
+#include "exceptions.h"
// Check if input matches recipe
// Takes recipe groups into account
// Exact name
if(inp_name == rec_name)
return true;
-
+
// Group
if(rec_name.substr(0,6) == "group:" && idef->isKnown(inp_name)){
- std::string rec_group = rec_name.substr(6);
const struct ItemDefinition &def = idef->get(inp_name);
- if(itemgroup_get(def.groups, rec_group) != 0)
+ Strfnd f(rec_name.substr(6));
+ bool all_groups_match = true;
+ do{
+ std::string check_group = f.next(",");
+ if(itemgroup_get(def.groups, check_group) == 0){
+ all_groups_match = false;
+ break;
+ }
+ }while(!f.atend());
+ if(all_groups_match)
return true;
}
-
+
// Didn't match
return false;
}
return result;
}
+// convert a list of item names, to ItemStacks.
+static std::vector<ItemStack> craftGetItems(
+ const std::vector<std::string> &items, IGameDef *gamedef)
+{
+ std::vector<ItemStack> result;
+ for(std::vector<std::string>::const_iterator
+ i = items.begin();
+ i != items.end(); i++)
+ {
+ result.push_back(ItemStack(std::string(*i),(u16)1,(u16)0,"",gamedef->getItemDefManager()));
+ }
+ return result;
+}
+
// Compute bounding rectangle given a matrix of items
// Returns false if every item is ""
static bool craftGetBounds(const std::vector<std::string> &items, unsigned int width,
return success;
}
-// Convert a list of item names to a multiset
-static std::multiset<std::string> craftMakeMultiset(const std::vector<std::string> &names)
-{
- std::multiset<std::string> set;
- for(std::vector<std::string>::const_iterator
- i = names.begin();
- i != names.end(); i++)
- {
- if(*i != "")
- set.insert(*i);
- }
- return set;
-}
-
// Removes 1 from each item stack
static void craftDecrementInput(CraftInput &input, IGameDef *gamedef)
{
return CraftOutput(output, 0);
}
+CraftInput CraftDefinitionShaped::getInput(const CraftOutput &output, IGameDef *gamedef) const
+{
+ return CraftInput(CRAFT_METHOD_NORMAL,width,craftGetItems(recipe,gamedef));
+}
+
void CraftDefinitionShaped::decrementInput(CraftInput &input, IGameDef *gamedef) const
{
craftDecrementOrReplaceInput(input, replacements, gamedef);
{
if(input.method != CRAFT_METHOD_NORMAL)
return false;
+
+ // Filter empty items out of input
+ std::vector<std::string> input_filtered;
+ for(std::vector<ItemStack>::const_iterator
+ i = input.items.begin();
+ i != input.items.end(); i++)
+ {
+ if(i->name != "")
+ input_filtered.push_back(i->name);
+ }
- // Get input item multiset
- std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef);
- std::multiset<std::string> inp_names_multiset = craftMakeMultiset(inp_names);
+ // If there is a wrong number of items in input, no match
+ if(input_filtered.size() != recipe.size()){
+ /*dstream<<"Number of input items ("<<input_filtered.size()
+ <<") does not match recipe size ("<<recipe.size()<<") "
+ <<"of recipe with output="<<output<<std::endl;*/
+ return false;
+ }
- // Get recipe item multiset
- std::vector<std::string> rec_names = craftGetItemNames(recipe, gamedef);
- std::multiset<std::string> rec_names_multiset = craftMakeMultiset(rec_names);
+ // Try with all permutations of the recipe
+ std::vector<std::string> recipe_copy = craftGetItemNames(recipe, gamedef);
+ // Start from the lexicographically first permutation (=sorted)
+ std::sort(recipe_copy.begin(), recipe_copy.end());
+ //while(std::prev_permutation(recipe_copy.begin(), recipe_copy.end())){}
+ do{
+ // If all items match, the recipe matches
+ bool all_match = true;
+ //dstream<<"Testing recipe (output="<<output<<"):";
+ for(size_t i=0; i<recipe.size(); i++){
+ //dstream<<" ("<<input_filtered[i]<<" == "<<recipe_copy[i]<<")";
+ if(!inputItemMatchesRecipe(input_filtered[i], recipe_copy[i],
+ gamedef->idef())){
+ all_match = false;
+ break;
+ }
+ }
+ //dstream<<" -> match="<<all_match<<std::endl;
+ if(all_match)
+ return true;
+ }while(std::next_permutation(recipe_copy.begin(), recipe_copy.end()));
- // Recipe is matched when the multisets coincide
- return inp_names_multiset == rec_names_multiset;
+ return false;
}
CraftOutput CraftDefinitionShapeless::getOutput(const CraftInput &input, IGameDef *gamedef) const
return CraftOutput(output, 0);
}
+CraftInput CraftDefinitionShapeless::getInput(const CraftOutput &output, IGameDef *gamedef) const
+{
+ return CraftInput(CRAFT_METHOD_NORMAL,0,craftGetItems(recipe,gamedef));
+}
+
void CraftDefinitionShapeless::decrementInput(CraftInput &input, IGameDef *gamedef) const
{
craftDecrementOrReplaceInput(input, replacements, gamedef);
return CraftOutput(repaired.getItemString(), 0);
}
+CraftInput CraftDefinitionToolRepair::getInput(const CraftOutput &output, IGameDef *gamedef) const
+{
+ std::vector<ItemStack> stack;
+ stack.push_back(ItemStack());
+ return CraftInput(CRAFT_METHOD_COOKING,additional_wear,stack);
+}
+
void CraftDefinitionToolRepair::decrementInput(CraftInput &input, IGameDef *gamedef) const
{
craftDecrementInput(input, gamedef);
if(input.method != CRAFT_METHOD_COOKING)
return false;
- // Get input item multiset
- std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef);
- std::multiset<std::string> inp_names_multiset = craftMakeMultiset(inp_names);
-
- // Get recipe item multiset
- std::multiset<std::string> rec_names_multiset;
- rec_names_multiset.insert(craftGetItemName(recipe, gamedef));
+ // Filter empty items out of input
+ std::vector<std::string> input_filtered;
+ for(std::vector<ItemStack>::const_iterator
+ i = input.items.begin();
+ i != input.items.end(); i++)
+ {
+ if(i->name != "")
+ input_filtered.push_back(i->name);
+ }
- // Recipe is matched when the multisets coincide
- return inp_names_multiset == rec_names_multiset;
+ // If there is a wrong number of items in input, no match
+ if(input_filtered.size() != 1){
+ /*dstream<<"Number of input items ("<<input_filtered.size()
+ <<") does not match recipe size (1) "
+ <<"of cooking recipe with output="<<output<<std::endl;*/
+ return false;
+ }
+
+ // Check the single input item
+ return inputItemMatchesRecipe(input_filtered[0], recipe, gamedef->idef());
}
CraftOutput CraftDefinitionCooking::getOutput(const CraftInput &input, IGameDef *gamedef) const
return CraftOutput(output, cooktime);
}
+CraftInput CraftDefinitionCooking::getInput(const CraftOutput &output, IGameDef *gamedef) const
+{
+ std::vector<std::string> rec;
+ rec.push_back(recipe);
+ return CraftInput(CRAFT_METHOD_COOKING,cooktime,craftGetItems(rec,gamedef));
+}
+
void CraftDefinitionCooking::decrementInput(CraftInput &input, IGameDef *gamedef) const
{
craftDecrementOrReplaceInput(input, replacements, gamedef);
if(input.method != CRAFT_METHOD_FUEL)
return false;
- // Get input item multiset
- std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef);
- std::multiset<std::string> inp_names_multiset = craftMakeMultiset(inp_names);
-
- // Get recipe item multiset
- std::multiset<std::string> rec_names_multiset;
- rec_names_multiset.insert(craftGetItemName(recipe, gamedef));
+ // Filter empty items out of input
+ std::vector<std::string> input_filtered;
+ for(std::vector<ItemStack>::const_iterator
+ i = input.items.begin();
+ i != input.items.end(); i++)
+ {
+ if(i->name != "")
+ input_filtered.push_back(i->name);
+ }
- // Recipe is matched when the multisets coincide
- return inp_names_multiset == rec_names_multiset;
+ // If there is a wrong number of items in input, no match
+ if(input_filtered.size() != 1){
+ /*dstream<<"Number of input items ("<<input_filtered.size()
+ <<") does not match recipe size (1) "
+ <<"of fuel recipe with burntime="<<burntime<<std::endl;*/
+ return false;
+ }
+
+ // Check the single input item
+ return inputItemMatchesRecipe(input_filtered[0], recipe, gamedef->idef());
}
CraftOutput CraftDefinitionFuel::getOutput(const CraftInput &input, IGameDef *gamedef) const
return CraftOutput("", burntime);
}
+CraftInput CraftDefinitionFuel::getInput(const CraftOutput &output, IGameDef *gamedef) const
+{
+ std::vector<std::string> rec;
+ rec.push_back(recipe);
+ return CraftInput(CRAFT_METHOD_COOKING,(int)burntime,craftGetItems(rec,gamedef));
+}
+
void CraftDefinitionFuel::decrementInput(CraftInput &input, IGameDef *gamedef) const
{
craftDecrementOrReplaceInput(input, replacements, gamedef);
}
return false;
}
+ virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
+ IGameDef *gamedef) const
+ {
+ CraftOutput tmpout;
+ tmpout.item = "";
+ tmpout.time = 0;
+
+ // If output item is empty, abort.
+ if(output.item.empty())
+ return false;
+
+ // Walk crafting definitions from back to front, so that later
+ // definitions can override earlier ones.
+ for(std::vector<CraftDefinition*>::const_reverse_iterator
+ i = m_craft_definitions.rbegin();
+ i != m_craft_definitions.rend(); i++)
+ {
+ CraftDefinition *def = *i;
+
+ /*infostream<<"Checking "<<input.dump()<<std::endl
+ <<" against "<<def->dump()<<std::endl;*/
+
+ try {
+ tmpout = def->getOutput(input, gamedef);
+ if(tmpout.item.substr(0,output.item.length()) == output.item)
+ {
+ // Get output, then decrement input (if requested)
+ input = def->getInput(output, gamedef);
+ return true;
+ }
+ }
+ catch(SerializationError &e)
+ {
+ errorstream<<"getCraftResult: ERROR: "
+ <<"Serialization error in recipe "
+ <<def->dump()<<std::endl;
+ // then go on with the next craft definition
+ }
+ }
+ return false;
+ }
+ virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
+ IGameDef *gamedef) const
+ {
+ std::vector<CraftDefinition*> recipes_list;
+ CraftInput input;
+ CraftOutput tmpout;
+ tmpout.item = "";
+ tmpout.time = 0;
+
+ for(std::vector<CraftDefinition*>::const_reverse_iterator
+ i = m_craft_definitions.rbegin();
+ i != m_craft_definitions.rend(); i++)
+ {
+ CraftDefinition *def = *i;
+
+ /*infostream<<"Checking "<<input.dump()<<std::endl
+ <<" against "<<def->dump()<<std::endl;*/
+
+ try {
+ tmpout = def->getOutput(input, gamedef);
+ if(tmpout.item.substr(0,output.item.length()) == output.item)
+ {
+ // Get output, then decrement input (if requested)
+ input = def->getInput(output, gamedef);
+ recipes_list.push_back(*i);
+ }
+ }
+ catch(SerializationError &e)
+ {
+ errorstream<<"getCraftResult: ERROR: "
+ <<"Serialization error in recipe "
+ <<def->dump()<<std::endl;
+ // then go on with the next craft definition
+ }
+ }
+ return recipes_list;
+ }
virtual std::string dump() const
{
std::ostringstream os(std::ios::binary);