bool select_horiz_by_yawpitch);
std::string getName();
bool getCollisionBox(aabb3f *toset) const;
+ bool getSelectionBox(aabb3f *toset) const;
bool collideWithObjects() const;
private:
std::string getPropertyPacket();
}
bool getCollisionBox(aabb3f *toset) const;
+ bool getSelectionBox(aabb3f *toset) const;
bool collideWithObjects() const { return true; }
void finalize(RemotePlayer *player, const std::set<std::string> &privs);