C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (...
[oweals/minetest.git] / src / content_sao.cpp
index 90d830ce3edb65ec37dbe5cb91e67f9ee6d78f6c..c6c00768e0cdc3e80c04dcf9fecf14a87342c29c 100644 (file)
@@ -106,19 +106,7 @@ TestSAO proto_TestSAO(NULL, v3f(0,0,0));
  */
 
 UnitSAO::UnitSAO(ServerEnvironment *env, v3f pos):
-       ServerActiveObject(env, pos),
-       m_hp(-1),
-       m_yaw(0),
-       m_properties_sent(true),
-       m_armor_groups_sent(false),
-       m_animation_range(0,0),
-       m_animation_speed(0),
-       m_animation_blend(0),
-       m_animation_loop(true),
-       m_animation_sent(false),
-       m_bone_position_sent(false),
-       m_attachment_parent_id(0),
-       m_attachment_sent(false)
+       ServerActiveObject(env, pos)
 {
        // Initialize something to armor groups
        m_armor_groups["fleshy"] = 100;
@@ -239,16 +227,7 @@ LuaEntitySAO::LuaEntitySAO(ServerEnvironment *env, v3f pos,
                const std::string &name, const std::string &state):
        UnitSAO(env, pos),
        m_init_name(name),
-       m_init_state(state),
-       m_registered(false),
-       m_velocity(0,0,0),
-       m_acceleration(0,0,0),
-       m_last_sent_yaw(0),
-       m_last_sent_position(0,0,0),
-       m_last_sent_velocity(0,0,0),
-       m_last_sent_position_timer(0),
-       m_last_sent_move_precision(0),
-       m_current_texture_modifier("")
+       m_init_state(state)
 {
        // Only register type if no environment supplied
        if(env == NULL){
@@ -783,29 +762,7 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, u16 peer_id
        UnitSAO(env_, v3f(0,0,0)),
        m_player(player_),
        m_peer_id(peer_id_),
-       m_inventory(NULL),
-       m_damage(0),
-       m_last_good_position(0,0,0),
-       m_time_from_last_teleport(0),
-       m_time_from_last_punch(0),
-       m_nocheat_dig_pos(32767, 32767, 32767),
-       m_nocheat_dig_time(0),
-       m_wield_index(0),
-       m_position_not_sent(false),
-       m_is_singleplayer(is_singleplayer),
-       m_breath(PLAYER_MAX_BREATH),
-       m_pitch(0),
-       m_fov(0),
-       m_wanted_range(0),
-       m_extended_attributes_modified(false),
-       // public
-       m_physics_override_speed(1),
-       m_physics_override_jump(1),
-       m_physics_override_gravity(1),
-       m_physics_override_sneak(true),
-       m_physics_override_sneak_glitch(false),
-       m_physics_override_new_move(true),
-       m_physics_override_sent(false)
+       m_is_singleplayer(is_singleplayer)
 {
        assert(m_peer_id != 0); // pre-condition