Modernize code: very last fixes (#6290)
[oweals/minetest.git] / src / content_sao.cpp
index fce7515959722359ea2a8b851522ef68dd4f4ebb..bbd30627a032afd2c7294e54dabb3798ccea0144 100644 (file)
@@ -245,9 +245,8 @@ LuaEntitySAO::~LuaEntitySAO()
                m_env->getScriptIface()->luaentity_Remove(m_id);
        }
 
-       for (std::unordered_set<u32>::iterator it = m_attached_particle_spawners.begin();
-               it != m_attached_particle_spawners.end(); ++it) {
-               m_env->deleteParticleSpawner(*it, false);
+       for (u32 attached_particle_spawner : m_attached_particle_spawners) {
+               m_env->deleteParticleSpawner(attached_particle_spawner, false);
        }
 }
 
@@ -267,7 +266,7 @@ void LuaEntitySAO::addedToEnvironment(u32 dtime_s)
                m_hp = m_prop.hp_max;
                // Activate entity, supplying serialized state
                m_env->getScriptIface()->
-                       luaentity_Activate(m_id, m_init_state.c_str(), dtime_s);
+                       luaentity_Activate(m_id, m_init_state, dtime_s);
        } else {
                m_prop.infotext = m_init_name;
        }
@@ -281,7 +280,7 @@ ServerActiveObject* LuaEntitySAO::create(ServerEnvironment *env, v3f pos,
        s16 hp = 1;
        v3f velocity;
        float yaw = 0;
-       if(data != ""){
+       if (!data.empty()) {
                std::istringstream is(data, std::ios::binary);
                // read version
                u8 version = readU8(is);
@@ -791,10 +790,10 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, u16 peer_id
        m_prop.visual = "upright_sprite";
        m_prop.visual_size = v2f(1, 2);
        m_prop.textures.clear();
-       m_prop.textures.push_back("player.png");
-       m_prop.textures.push_back("player_back.png");
+       m_prop.textures.emplace_back("player.png");
+       m_prop.textures.emplace_back("player_back.png");
        m_prop.colors.clear();
-       m_prop.colors.push_back(video::SColor(255, 255, 255, 255));
+       m_prop.colors.emplace_back(255, 255, 255, 255);
        m_prop.spritediv = v2s16(1,1);
        // end of default appearance
        m_prop.is_visible = true;
@@ -843,9 +842,8 @@ void PlayerSAO::removingFromEnvironment()
        ServerActiveObject::removingFromEnvironment();
        if (m_player->getPlayerSAO() == this) {
                unlinkPlayerSessionAndSave();
-               for (std::unordered_set<u32>::iterator it = m_attached_particle_spawners.begin();
-                       it != m_attached_particle_spawners.end(); ++it) {
-                       m_env->deleteParticleSpawner(*it, false);
+               for (u32 attached_particle_spawner : m_attached_particle_spawners) {
+                       m_env->deleteParticleSpawner(attached_particle_spawner, false);
                }
        }
 }
@@ -897,7 +895,7 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
        return os.str();
 }
 
-void PlayerSAO::getStaticData(std::string *) const
+void PlayerSAO::getStaticData(std::string * result) const
 {
        FATAL_ERROR("Deprecated function");
 }