Change command prefix to "." and add "help" command.
[oweals/minetest.git] / src / content_sao.cpp
index d4a218505f21429d37ab0612bf9de92c2a5cda90..69f80d35619cfb9068430247a877ed417c944e72 100644 (file)
@@ -26,7 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "nodedef.h"
 #include "remoteplayer.h"
 #include "server.h"
-#include "scripting_game.h"
+#include "serverscripting.h"
 #include "genericobject.h"
 
 std::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;
@@ -470,57 +470,43 @@ std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version)
 {
        std::ostringstream os(std::ios::binary);
 
-       if(protocol_version >= 14)
-       {
-               writeU8(os, 1); // version
-               os<<serializeString(""); // name
-               writeU8(os, 0); // is_player
-               writeS16(os, getId()); //id
-               writeV3F1000(os, m_base_position);
-               writeF1000(os, m_yaw);
-               writeS16(os, m_hp);
-
-               std::ostringstream msg_os(std::ios::binary);
-               msg_os << serializeLongString(getPropertyPacket()); // message 1
-               msg_os << serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
-               msg_os << serializeLongString(gob_cmd_update_animation(
-                       m_animation_range, m_animation_speed, m_animation_blend, m_animation_loop)); // 3
-               for (UNORDERED_MAP<std::string, core::vector2d<v3f> >::const_iterator
-                               ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii) {
-                       msg_os << serializeLongString(gob_cmd_update_bone_position((*ii).first,
-                                       (*ii).second.X, (*ii).second.Y)); // m_bone_position.size
-               }
-               msg_os << serializeLongString(gob_cmd_update_attachment(m_attachment_parent_id,
-                       m_attachment_bone, m_attachment_position, m_attachment_rotation)); // 4
-               int message_count = 4 + m_bone_position.size();
-               for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
-                               (ii != m_attachment_child_ids.end()); ++ii) {
-                       if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
-                               message_count++;
-                               msg_os << serializeLongString(gob_cmd_update_infant(*ii, obj->getSendType(),
-                                       obj->getClientInitializationData(protocol_version)));
-                       }
-               }
-
-               msg_os << serializeLongString(gob_cmd_set_texture_mod(m_current_texture_modifier));
-               message_count++;
+       // protocol >= 14
+       writeU8(os, 1); // version
+       os << serializeString(""); // name
+       writeU8(os, 0); // is_player
+       writeS16(os, getId()); //id
+       writeV3F1000(os, m_base_position);
+       writeF1000(os, m_yaw);
+       writeS16(os, m_hp);
 
-               writeU8(os, message_count);
-               os.write(msg_os.str().c_str(), msg_os.str().size());
+       std::ostringstream msg_os(std::ios::binary);
+       msg_os << serializeLongString(getPropertyPacket()); // message 1
+       msg_os << serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
+       msg_os << serializeLongString(gob_cmd_update_animation(
+               m_animation_range, m_animation_speed, m_animation_blend, m_animation_loop)); // 3
+       for (UNORDERED_MAP<std::string, core::vector2d<v3f> >::const_iterator
+                       ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii) {
+               msg_os << serializeLongString(gob_cmd_update_bone_position((*ii).first,
+                               (*ii).second.X, (*ii).second.Y)); // m_bone_position.size
        }
-       else
-       {
-               writeU8(os, 0); // version
-               os<<serializeString(""); // name
-               writeU8(os, 0); // is_player
-               writeV3F1000(os, m_base_position);
-               writeF1000(os, m_yaw);
-               writeS16(os, m_hp);
-               writeU8(os, 2); // number of messages stuffed in here
-               os<<serializeLongString(getPropertyPacket()); // message 1
-               os<<serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
+       msg_os << serializeLongString(gob_cmd_update_attachment(m_attachment_parent_id,
+               m_attachment_bone, m_attachment_position, m_attachment_rotation)); // 4
+       int message_count = 4 + m_bone_position.size();
+       for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
+                       (ii != m_attachment_child_ids.end()); ++ii) {
+               if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
+                       message_count++;
+                       msg_os << serializeLongString(gob_cmd_update_infant(*ii, obj->getSendType(),
+                               obj->getClientInitializationData(protocol_version)));
+               }
        }
 
+       msg_os << serializeLongString(gob_cmd_set_texture_mod(m_current_texture_modifier));
+       message_count++;
+
+       writeU8(os, message_count);
+       os.write(msg_os.str().c_str(), msg_os.str().size());
+
        // return result
        return os.str();
 }
@@ -877,59 +863,45 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
 {
        std::ostringstream os(std::ios::binary);
 
-       if(protocol_version >= 15)
-       {
-               writeU8(os, 1); // version
-               os<<serializeString(m_player->getName()); // name
-               writeU8(os, 1); // is_player
-               writeS16(os, getId()); //id
-               writeV3F1000(os, m_base_position + v3f(0,BS*1,0));
-               writeF1000(os, m_yaw);
-               writeS16(os, getHP());
-
-               std::ostringstream msg_os(std::ios::binary);
-               msg_os << serializeLongString(getPropertyPacket()); // message 1
-               msg_os << serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
-               msg_os << serializeLongString(gob_cmd_update_animation(
-                       m_animation_range, m_animation_speed, m_animation_blend, m_animation_loop)); // 3
-               for (UNORDERED_MAP<std::string, core::vector2d<v3f> >::const_iterator
-                               ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii) {
-                       msg_os << serializeLongString(gob_cmd_update_bone_position((*ii).first,
-                               (*ii).second.X, (*ii).second.Y)); // m_bone_position.size
-               }
-               msg_os << serializeLongString(gob_cmd_update_attachment(m_attachment_parent_id,
-                       m_attachment_bone, m_attachment_position, m_attachment_rotation)); // 4
-               msg_os << serializeLongString(gob_cmd_update_physics_override(m_physics_override_speed,
-                               m_physics_override_jump, m_physics_override_gravity, m_physics_override_sneak,
-                               m_physics_override_sneak_glitch)); // 5
-               // (GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES) : Deprecated, for backwards compatibility only.
-               msg_os << serializeLongString(gob_cmd_update_nametag_attributes(m_prop.nametag_color)); // 6
-               int message_count = 6 + m_bone_position.size();
-               for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
-                               ii != m_attachment_child_ids.end(); ++ii) {
-                       if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
-                               message_count++;
-                               msg_os << serializeLongString(gob_cmd_update_infant(*ii, obj->getSendType(),
-                                       obj->getClientInitializationData(protocol_version)));
-                       }
-               }
-
-               writeU8(os, message_count);
-               os.write(msg_os.str().c_str(), msg_os.str().size());
+       // Protocol >= 15
+       writeU8(os, 1); // version
+       os << serializeString(m_player->getName()); // name
+       writeU8(os, 1); // is_player
+       writeS16(os, getId()); //id
+       writeV3F1000(os, m_base_position + v3f(0,BS*1,0));
+       writeF1000(os, m_yaw);
+       writeS16(os, getHP());
+
+       std::ostringstream msg_os(std::ios::binary);
+       msg_os << serializeLongString(getPropertyPacket()); // message 1
+       msg_os << serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
+       msg_os << serializeLongString(gob_cmd_update_animation(
+               m_animation_range, m_animation_speed, m_animation_blend, m_animation_loop)); // 3
+       for (UNORDERED_MAP<std::string, core::vector2d<v3f> >::const_iterator
+                       ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii) {
+               msg_os << serializeLongString(gob_cmd_update_bone_position((*ii).first,
+                       (*ii).second.X, (*ii).second.Y)); // m_bone_position.size
        }
-       else
-       {
-               writeU8(os, 0); // version
-               os<<serializeString(m_player->getName()); // name
-               writeU8(os, 1); // is_player
-               writeV3F1000(os, m_base_position + v3f(0,BS*1,0));
-               writeF1000(os, m_yaw);
-               writeS16(os, getHP());
-               writeU8(os, 2); // number of messages stuffed in here
-               os<<serializeLongString(getPropertyPacket()); // message 1
-               os<<serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2
+       msg_os << serializeLongString(gob_cmd_update_attachment(m_attachment_parent_id,
+               m_attachment_bone, m_attachment_position, m_attachment_rotation)); // 4
+       msg_os << serializeLongString(gob_cmd_update_physics_override(m_physics_override_speed,
+                       m_physics_override_jump, m_physics_override_gravity, m_physics_override_sneak,
+                       m_physics_override_sneak_glitch)); // 5
+       // (GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES) : Deprecated, for backwards compatibility only.
+       msg_os << serializeLongString(gob_cmd_update_nametag_attributes(m_prop.nametag_color)); // 6
+       int message_count = 6 + m_bone_position.size();
+       for (UNORDERED_SET<int>::const_iterator ii = m_attachment_child_ids.begin();
+                       ii != m_attachment_child_ids.end(); ++ii) {
+               if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {
+                       message_count++;
+                       msg_os << serializeLongString(gob_cmd_update_infant(*ii, obj->getSendType(),
+                               obj->getClientInitializationData(protocol_version)));
+               }
        }
 
+       writeU8(os, message_count);
+       os.write(msg_os.str().c_str(), msg_os.str().size());
+
        // return result
        return os.str();
 }