return false;
return true;
}
+std::string ChestNodeMetadata::getInventoryDrawSpecString()
+{
+ return
+ "invsize[8,9;]"
+ "list[current_name;0;0,0;8,4;]"
+ "list[current_player;main;0,5;8,4;]";
+}
/*
FurnaceNodeMetadata
//return "Furnace";
if(m_fuel_time >= m_fuel_totaltime)
{
- InventoryList *src_list = m_inventory->getList("src");
+ const InventoryList *src_list = m_inventory->getList("src");
assert(src_list);
- InventoryItem *src_item = src_list->getItem(0);
+ const InventoryItem *src_item = src_list->getItem(0);
if(src_item)
return "Furnace is out of fuel";
InventoryList *src_list = m_inventory->getList("src");
assert(src_list);
- InventoryItem *src_item = src_list->getItem(0);
+ const InventoryItem *src_item = src_list->getItem(0);
// Start only if there are free slots in dst, so that it can
// accomodate any result item
InventoryList *fuel_list = m_inventory->getList("fuel");
assert(fuel_list);
- InventoryItem *fuel_item = fuel_list->getItem(0);
+ const InventoryItem *fuel_item = fuel_list->getItem(0);
if(ItemSpec(ITEM_MATERIAL, CONTENT_TREE).checkItem(fuel_item))
{
fuel_list->decrementMaterials(1);
changed = true;
}
+ else if(ItemSpec(ITEM_MATERIAL, CONTENT_JUNGLETREE).checkItem(fuel_item))
+ {
+ m_fuel_totaltime = 30;
+ m_fuel_time = 0;
+ fuel_list->decrementMaterials(1);
+ changed = true;
+ }
+ else if(ItemSpec(ITEM_MATERIAL, CONTENT_FENCE).checkItem(fuel_item))
+ {
+ m_fuel_totaltime = 30/2;
+ m_fuel_time = 0;
+ fuel_list->decrementMaterials(1);
+ changed = true;
+ }
else if(ItemSpec(ITEM_MATERIAL, CONTENT_WOOD).checkItem(fuel_item))
{
m_fuel_totaltime = 30/4;
fuel_list->decrementMaterials(1);
changed = true;
}
+ else if(ItemSpec(ITEM_MATERIAL, CONTENT_BOOKSHELF).checkItem(fuel_item))
+ {
+ m_fuel_totaltime = 30/4;
+ m_fuel_time = 0;
+ fuel_list->decrementMaterials(1);
+ changed = true;
+ }
+ else if(ItemSpec(ITEM_MATERIAL, CONTENT_LEAVES).checkItem(fuel_item))
+ {
+ m_fuel_totaltime = 30/16;
+ m_fuel_time = 0;
+ fuel_list->decrementMaterials(1);
+ changed = true;
+ }
+ else if(ItemSpec(ITEM_MATERIAL, CONTENT_PAPYRUS).checkItem(fuel_item))
+ {
+ m_fuel_totaltime = 30/32;
+ m_fuel_time = 0;
+ fuel_list->decrementMaterials(1);
+ changed = true;
+ }
+ else if(ItemSpec(ITEM_MATERIAL, CONTENT_JUNGLEGRASS).checkItem(fuel_item))
+ {
+ m_fuel_totaltime = 30/32;
+ m_fuel_time = 0;
+ fuel_list->decrementMaterials(1);
+ changed = true;
+ }
+ else if(ItemSpec(ITEM_MATERIAL, CONTENT_CACTUS).checkItem(fuel_item))
+ {
+ m_fuel_totaltime = 30/4;
+ m_fuel_time = 0;
+ fuel_list->decrementMaterials(1);
+ changed = true;
+ }
else if(ItemSpec(ITEM_CRAFT, "Stick").checkItem(fuel_item))
{
m_fuel_totaltime = 30/4/4;
}
return changed;
}
+std::string FurnaceNodeMetadata::getInventoryDrawSpecString()
+{
+ return
+ "invsize[8,9;]"
+ "list[current_name;fuel;2,3;1,1;]"
+ "list[current_name;src;2,1;1,1;]"
+ "list[current_name;dst;5,1;2,2;]"
+ "list[current_player;main;0,5;8,4;]";
+}