Properly and efficiently use split utility headers
[oweals/minetest.git] / src / content_mapblock.cpp
index 9d95e1758e9fd33220e1da9bd277a1a443bde5f7..ebf9fd59e88e4ac6747c2f6cb4f4acf0e5565894 100644 (file)
@@ -25,6 +25,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "nodedef.h"
 #include "tile.h"
 #include "gamedef.h"
+#include "util/numeric.h"
+#include "util/serialize.h"
+#include "util/directiontables.h"
 
 // Create a cuboid.
 //  collector - the MeshCollector for the resulting polygons