s16 item_craft_get_drop_count(const std::string &subname);
bool item_craft_is_cookable(const std::string &subname);
InventoryItem* item_craft_create_cook_result(const std::string &subname);
+bool item_craft_is_eatable(const std::string &subname);
+s16 item_craft_eat_hp_change(const std::string &subname);
#endif