class SmokePuffCSO: public ClientSimpleObject
{
- float m_age;
- scene::IBillboardSceneNode *m_spritenode;
+ float m_age = 0.0f;
+ scene::IBillboardSceneNode *m_spritenode = nullptr;
public:
SmokePuffCSO(scene::ISceneManager *smgr,
- ClientEnvironment *env, v3f pos, v2f size):
- m_age(0),
- m_spritenode(NULL)
+ ClientEnvironment *env, v3f pos, v2f size)
{
infostream<<"SmokePuffCSO: constructing"<<std::endl;
m_spritenode = smgr->addBillboardSceneNode(