}
if (m_is_local_player) {
LocalPlayer *player = m_env->getLocalPlayer();
-
player->makes_footstep_sound = m_prop.makes_footstep_sound;
-
- aabb3f collisionbox = m_selection_box;
- collisionbox.MinEdge += v3f(0, BS, 0);
- collisionbox.MaxEdge += v3f(0, BS, 0);
- player->setCollisionbox(collisionbox);
}
if ((m_is_player && !m_is_local_player) && m_prop.nametag == "")