*/
// Size of player's main inventory
-#define PLAYER_INVENTORY_SIZE (8*4)
+#define PLAYER_INVENTORY_SIZE (8 * 4)
// Maximum hit points of a player
#define PLAYER_MAX_HP 20
// TODO: implement dpi-based scaling for windows and remove this hack
#if defined(_WIN32)
- #define TTF_DEFAULT_FONT_SIZE (18)
+#define TTF_DEFAULT_FONT_SIZE (18)
#else
- #define TTF_DEFAULT_FONT_SIZE (16)
+#define TTF_DEFAULT_FONT_SIZE (16)
#endif
-#define DEFAULT_FONT_SIZE (10)
+#define DEFAULT_FONT_SIZE (10)
#endif