// the main loop (related to TempMods and day/night)
//#define MAP_BLOCKSIZE 32
+// Player step height in nodes
+#define PLAYER_DEFAULT_STEPHEIGHT 0.6f
+
/*
Old stuff that shouldn't be hardcoded
*/
// Maximum hit points of a player
#define PLAYER_MAX_HP 20
-// Player weight
-#define PLAYER_DEFAULT_WEIGHT 75
-
-// Player step height
-#define PLAYER_DEFAULT_STEPHEIGHT 0.6f
-
// Maximal breath of a player
#define PLAYER_MAX_BREATH 11