guiConfirmRegistration: Fix hidden error message
[oweals/minetest.git] / src / collision.h
index d72c6d62f1b160edd6d7f0f7f92911e35b4d8537..85df02c965cc1118a699b06fb7ac59caceb0421e 100644 (file)
@@ -17,8 +17,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
 
-#ifndef COLLISION_HEADER
-#define COLLISION_HEADER
+#pragma once
 
 #include "irrlichttypes_bloated.h"
 #include <vector>
@@ -34,14 +33,24 @@ enum CollisionType
        COLLISION_OBJECT,
 };
 
+enum CollisionAxis
+{
+       COLLISION_AXIS_NONE = -1,
+       COLLISION_AXIS_X,
+       COLLISION_AXIS_Y,
+       COLLISION_AXIS_Z,
+};
+
 struct CollisionInfo
 {
        CollisionInfo() = default;
 
        CollisionType type = COLLISION_NODE;
+       CollisionAxis axis = COLLISION_AXIS_NONE;
        v3s16 node_p = v3s16(-32768,-32768,-32768); // COLLISION_NODE
        v3f old_speed;
        v3f new_speed;
+       int plane = -1;
 };
 
 struct collisionMoveResult
@@ -66,7 +75,7 @@ collisionMoveResult collisionMoveSimple(Environment *env,IGameDef *gamedef,
 // Checks for collision of a moving aabbox with a static aabbox
 // Returns -1 if no collision, 0 if X collision, 1 if Y collision, 2 if Z collision
 // dtime receives time until first collision, invalid if -1 is returned
-int axisAlignedCollision(
+CollisionAxis axisAlignedCollision(
                const aabb3f &staticbox, const aabb3f &movingbox,
                const v3f &speed, f32 d, f32 *dtime);
 
@@ -76,7 +85,3 @@ bool wouldCollideWithCeiling(
                const std::vector<aabb3f> &staticboxes,
                const aabb3f &movingbox,
                f32 y_increase, f32 d);
-
-
-#endif
-