#include "utility.h"
+/*
+ changes by PROTOCOL_VERSION:
+
+ PROTOCOL_VERSION 3:
+ Base for writing changes here
+ PROTOCOL_VERSION 4:
+ Add TOCLIENT_TEXTURES
+ Add TOCLIENT_TOOLDEF
+ Add TOCLIENT_NODEDEF
+*/
+
+#define PROTOCOL_VERSION 4
+
#define PROTOCOL_ID 0x4f457403
#define PASSWORD_SIZE 28 // Maximum password length. Allows for
u16 time (0-23999)
*/
+ // (oops, there is some gap here)
+
TOCLIENT_CHAT_MESSAGE = 0x30,
/*
u16 command
u8 bool set camera point target
v3f1000 camera point target (to point the death cause or whatever)
*/
+
+ TOCLIENT_TEXTURES = 0x38,
+ /*
+ u16 command
+ u16 total number of texture bunches
+ u16 index of this bunch
+ u32 number of textures in this bunch
+ for each texture {
+ u16 length of name
+ string name
+ u32 length of data
+ data
+ }
+ */
+
+ TOCLIENT_TOOLDEF = 0x39,
+ /*
+ u16 command
+ u32 length of the next item
+ serialized ToolDefManager
+ */
+
+ TOCLIENT_NODEDEF = 0x3a,
+ /*
+ u16 command
+ u32 length of the next item
+ serialized NodeDefManager
+ */
};
enum ToServerCommand
TOSERVER_RELEASE = 0x29, // Obsolete
+ // (oops, there is some gap here)
+
TOSERVER_SIGNTEXT = 0x30, // Old signs
/*
u16 command