PROTOCOL_VERSION 3:
Base for writing changes here
PROTOCOL_VERSION 4:
- Add TOCLIENT_TOOLDEF
Add TOCLIENT_TEXTURES
+ Add TOCLIENT_TOOLDEF
+ Add TOCLIENT_NODEDEF
*/
#define PROTOCOL_VERSION 4
u16 time (0-23999)
*/
+ // (oops, there is some gap here)
+
TOCLIENT_CHAT_MESSAGE = 0x30,
/*
u16 command
v3f1000 camera point target (to point the death cause or whatever)
*/
- TOCLIENT_TOOLDEF = 0x38,
- /*
- u16 command
- u32 length of the next item
- serialized ToolDefManager
- */
-
- TOCLIENT_TEXTURES = 0x39,
+ TOCLIENT_TEXTURES = 0x38,
/*
u16 command
- u32 number of textures
+ u16 total number of texture bunches
+ u16 index of this bunch
+ u32 number of textures in this bunch
for each texture {
u16 length of name
string name
}
*/
- //TOCLIENT_CONTENT_SENDING_MODE = 0x38,
+ TOCLIENT_TOOLDEF = 0x39,
/*
u16 command
- u8 mode (0 = off, 1 = on)
+ u32 length of the next item
+ serialized ToolDefManager
+ */
+
+ TOCLIENT_NODEDEF = 0x3a,
+ /*
+ u16 command
+ u32 length of the next item
+ serialized NodeDefManager
*/
};
TOSERVER_RELEASE = 0x29, // Obsolete
+ // (oops, there is some gap here)
+
TOSERVER_SIGNTEXT = 0x30, // Old signs
/*
u16 command