Use fixed size for builtin menus on non-android platforms
[oweals/minetest.git] / src / clientobject.h
index 24150628eaa20ca6274469e0b3e24d972b5b9c36..4a77139e2bc59f23215b91192ab7cd9d87470e33 100644 (file)
@@ -86,7 +86,7 @@ public:
        virtual void initialize(const std::string &data){}
 
        // Create a certain type of ClientActiveObject
-       static ClientActiveObject* create(u8 type, IGameDef *gamedef,
+       static ClientActiveObject* create(ActiveObjectType type, IGameDef *gamedef,
                        ClientEnvironment *env);
 
        // If returns true, punch will not be sent to the server