Tune caves
[oweals/minetest.git] / src / clientobject.cpp
index 7dec1903edad3146a0db8293784f988dcc45ce13..93f3b1cca69fce3deb1176c8e00bb92db6efd440 100644 (file)
@@ -26,9 +26,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
        ClientActiveObject
 */
 
-ClientActiveObject::ClientActiveObject(u16 id, IGameDef *gamedef):
+ClientActiveObject::ClientActiveObject(u16 id, IGameDef *gamedef,
+               ClientEnvironment *env):
        ActiveObject(id),
-       m_gamedef(gamedef)
+       m_gamedef(gamedef),
+       m_env(env)
 {
 }
 
@@ -37,7 +39,8 @@ ClientActiveObject::~ClientActiveObject()
        removeFromScene();
 }
 
-ClientActiveObject* ClientActiveObject::create(u8 type, IGameDef *gamedef)
+ClientActiveObject* ClientActiveObject::create(u8 type, IGameDef *gamedef,
+               ClientEnvironment *env)
 {
        // Find factory function
        core::map<u16, Factory>::Node *n;
@@ -51,7 +54,7 @@ ClientActiveObject* ClientActiveObject::create(u8 type, IGameDef *gamedef)
        }
 
        Factory f = n->getValue();
-       ClientActiveObject *object = (*f)(gamedef);
+       ClientActiveObject *object = (*f)(gamedef, env);
        return object;
 }