Fix a memleak pointed by @Zeno- in MeshUpdateQueue
[oweals/minetest.git] / src / clientmap.h
index 396e68f64fdb854b550715fd9956ae1df913a72d..84228f4ca5d59a8a4a1953337863038d1fe56538 100644 (file)
@@ -32,6 +32,7 @@ struct MapDrawControl
                range_all(false),
                wanted_range(0),
                wanted_max_blocks(0),
+               show_wireframe(false),
                blocks_drawn(0),
                blocks_would_have_drawn(0),
                farthest_drawn(0)
@@ -43,6 +44,8 @@ struct MapDrawControl
        float wanted_range;
        // Maximum number of blocks to draw
        u32 wanted_max_blocks;
+       // show a wire frame for debugging
+       bool show_wireframe;
        // Number of blocks rendered is written here by the renderer
        u32 blocks_drawn;
        // Number of blocks that would have been drawn in wanted_range
@@ -56,7 +59,7 @@ class ITextureSource;
 
 /*
        ClientMap
-       
+
        This is the only map class that is able to render itself on screen.
 */
 
@@ -65,7 +68,6 @@ class ClientMap : public Map, public scene::ISceneNode
 public:
        ClientMap(
                        Client *client,
-                       IGameDef *gamedef,
                        MapDrawControl &control,
                        scene::ISceneNode* parent,
                        scene::ISceneManager* mgr,
@@ -111,13 +113,13 @@ public:
                driver->setTransform(video::ETS_WORLD, AbsoluteTransformation);
                renderMap(driver, SceneManager->getSceneNodeRenderPass());
        }
-       
+
        virtual const aabb3f &getBoundingBox() const
        {
                return m_box;
        }
-       
-       void getBlocksInViewRange(v3s16 cam_pos_nodes, 
+
+       void getBlocksInViewRange(v3s16 cam_pos_nodes,
                v3s16 *p_blocks_min, v3s16 *p_blocks_max);
        void updateDrawList(video::IVideoDriver* driver);
        void renderMap(video::IVideoDriver* driver, s32 pass);
@@ -129,18 +131,14 @@ public:
 
        // For debug printing
        virtual void PrintInfo(std::ostream &out);
-       
-       // Check if sector was drawn on last render()
-       bool sectorWasDrawn(v2s16 p)
-       {
-               return (m_last_drawn_sectors.find(p) != m_last_drawn_sectors.end());
-       }
-       
+
+       const MapDrawControl & getControl() const { return m_control; }
+       f32 getCameraFov() const { return m_camera_fov; }
 private:
        Client *m_client;
-       
+
        aabb3f m_box;
-       
+
        MapDrawControl &m_control;
 
        v3f m_camera_position;
@@ -149,7 +147,7 @@ private:
        v3s16 m_camera_offset;
 
        std::map<v3s16, MapBlock*> m_drawlist;
-       
+
        std::set<v2s16> m_last_drawn_sectors;
 
        bool m_cache_trilinear_filter;