#include "emerge.h"
#include "content_sao.h" // TODO this is used for cleanup of only
#include "log.h"
+#include "network/serveropcodes.h"
#include "util/srp.h"
const char *ClientInterface::statenames[] = {
s32 nearest_sent_d = -1;
//bool queue_is_full = false;
+ const v3s16 cam_pos_nodes = floatToInt(camera_pos, BS);
+ const bool occ_cull = g_settings->getBool("server_side_occlusion_culling");
+
s16 d;
for(d = d_start; d <= d_max; d++) {
/*
continue;
/*
- Do not go over-limit
+ Do not go over max mapgen limit
*/
- if (blockpos_over_limit(p))
+ if (blockpos_over_max_limit(p))
continue;
// If this is true, inexistent block will be made from scratch
FOV setting. The default of 72 degrees is fine.
*/
- if(isBlockInSight(p, camera_pos, camera_dir, camera_fov, d_blocks_in_sight) == false)
- {
+ f32 dist;
+ if (!isBlockInSight(p, camera_pos, camera_dir, camera_fov, d_blocks_in_sight, &dist)) {
continue;
}
surely_not_found_on_disk = true;
}
- // Block is valid if lighting is up-to-date and data exists
- if(block->isValid() == false)
- {
- block_is_invalid = true;
- }
-
if(block->isGenerated() == false)
block_is_invalid = true;
if(block->getDayNightDiff() == false)
continue;
}
+
+ if (occ_cull && !block_is_invalid &&
+ env->getMap().isBlockOccluded(block, cam_pos_nodes)) {
+ continue;
+ }
}
/*
/*
Add block to send queue
*/
- PrioritySortedBlockTransfer q((float)d, p, peer_id);
+ PrioritySortedBlockTransfer q((float)dist, p, peer_id);
dest.push_back(q);
u32 RemoteClient::uptime()
{
- return getTime(PRECISION_SECONDS) - m_connection_time;
+ return porting::getTime(PRECISION_SECONDS) - m_connection_time;
}
ClientInterface::ClientInterface(con::Connection* con)
m_con->Send(peer_id, channelnum, pkt, reliable);
}
-void ClientInterface::sendToAll(u16 channelnum,
- NetworkPacket* pkt, bool reliable)
+void ClientInterface::sendToAll(NetworkPacket *pkt)
{
MutexAutoLock clientslock(m_clients_mutex);
- for(UNORDERED_MAP<u16, RemoteClient*>::iterator i = m_clients.begin();
- i != m_clients.end(); ++i) {
+ for (UNORDERED_MAP<u16, RemoteClient*>::iterator i = m_clients.begin();
+ i != m_clients.end(); ++i) {
RemoteClient *client = i->second;
if (client->net_proto_version != 0) {
- m_con->Send(client->peer_id, channelnum, pkt, reliable);
+ m_con->Send(client->peer_id,
+ clientCommandFactoryTable[pkt->getCommand()].channel, pkt,
+ clientCommandFactoryTable[pkt->getCommand()].reliable);
}
}
}