#include <sstream>
#include "clientiface.h"
-#include "util/numeric.h"
#include "remoteplayer.h"
#include "settings.h"
#include "mapblock.h"
#include "log.h"
#include "network/serveropcodes.h"
#include "util/srp.h"
+#include "face_position_cache.h"
const char *ClientInterface::statenames[] = {
"Invalid",
u32 RemoteClient::uptime()
{
- return getTime(PRECISION_SECONDS) - m_connection_time;
+ return porting::getTime(PRECISION_SECONDS) - m_connection_time;
}
ClientInterface::ClientInterface(con::Connection* con)