RemotePlayer *player = env->getPlayer(peer_id);
// This can happen sometimes; clients and players are not in perfect sync.
- if (player == NULL)
+ if (!player)
return;
PlayerSAO *sao = player->getPlayerSAO();
- if (sao == NULL)
+ if (!sao)
return;
// Won't send anything if already sending
bool surely_not_found_on_disk = false;
bool block_is_invalid = false;
- if(block != NULL)
- {
+ if (block) {
// Reset usage timer, this block will be of use in the future.
block->resetUsageTimer();
void ClientInterface::UpdatePlayerList()
{
- if (m_env != NULL) {
+ if (m_env) {
std::vector<u16> clients = getClientIDs();
m_clients_names.clear();
{
MutexAutoLock clientslock(m_clients_mutex);
RemoteClient* client = lockedGetClientNoEx(*i);
- if(client != NULL)
+ if (client)
client->PrintInfo(infostream);
}
}
}
+void ClientInterface::sendToAllCompat(NetworkPacket *pkt, NetworkPacket *legacypkt,
+ u16 min_proto_ver)
+{
+ MutexAutoLock clientslock(m_clients_mutex);
+ for (std::unordered_map<u16, RemoteClient*>::iterator i = m_clients.begin();
+ i != m_clients.end(); ++i) {
+ RemoteClient *client = i->second;
+ NetworkPacket *pkt_to_send = nullptr;
+
+ if (client->net_proto_version >= min_proto_ver) {
+ pkt_to_send = pkt;
+ } else if (client->net_proto_version != 0) {
+ pkt_to_send = legacypkt;
+ } else {
+ warningstream << "Client with unhandled version to handle: '"
+ << client->net_proto_version << "'";
+ continue;
+ }
+
+ m_con->Send(client->peer_id,
+ clientCommandFactoryTable[pkt_to_send->getCommand()].channel,
+ pkt_to_send,
+ clientCommandFactoryTable[pkt_to_send->getCommand()].reliable);
+ }
+}
+
RemoteClient* ClientInterface::getClientNoEx(u16 peer_id, ClientState state_min)
{
MutexAutoLock clientslock(m_clients_mutex);